Author Topic: Fighter bay question  (Read 2618 times)

0 Members and 1 Guest are viewing this topic.

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Quote
Originally posted by Getter Robo G
I'm probably the only one but you just confused the hell out of me...

.                         This is fighter >
This is same facing (Ship- Orion) 4-3-2-1 (to Space)  for launching yes?

for landing..            (Ship-Orion) 1-2-3-4 < (fighter from Space)

That's how you explained it (as I translated) but you might be wrong buy your numbering as ONE of these paths leads away from the ship (I just really got confused now if 1 actually means FIRST (start path here)...I would guess the bottom one.

  (I'm not gonna deal with this for a long time, but woudl like to understand it eventually...)


Sorry, I forget that people have to translate what I say.  To use your notation, it's...
(Ship-Orion) 4-3-2-1 > (Fighter to Space)
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Got some time to play around with this some more but still having problems.  It looks like the ship goes to the start of the path when landing.  But instead of following the path to the hangar it flys right to the end point.  The hangar on this ship is not out in the open, fighters have to fly around a outcroping to reach the hangar.  I've got like five paths so I have enough, any other suggestions?

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
you prolly messed the direction...

that, or you placed a path too close to the hull..
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Do they launch correctly?  Ships may very well not land according to the path.  However, I think colission is disabled so you shouldn't have to worry about them being too close to the hull.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Launching craft seem to go through the hull in the same place they land.  Point 1 is furthest out and point 4 is right inside the hangar.  Radii on the points are what they are supposed to be.  How far out from the model should the first point be?

 

Offline Roanoke

  • 210
just wherever it looks right. Is you're opening wide enough ?