Just saying.
I mean in context:
a) I wouldn't be stupid enough to give or "borrow" someone £500 in any kind of a "game", be it online or offline. Hell I wouldn't bring £500 to any kind of a game/venue. If I had it as a sword, and I knew it was worth that much, I'd keep it glued to my character, and well.....if the game ****s up, devs' fault, not mine, I had it coming, and I didn't invest £500 into it.
b) If I was stupid enough, I'd have it coming, so it was essentially my fault
Personally I don't agree that "Game developers own items so they're theirs and not the players possession" and any of the pre-MMO similar phrases, because we all know eBay exists, and we all know what people do over such websites/forums. The only time those phrases are true, is when the devs somehow screw up, then you can say "They have the right to screw up, because it's their game, and you're there to play by their rules, because you signed the EULA". But a Player to Game Developer relationship is completely different from a Player to Player relationship. I know they try to make it the same with rules etc. but it's just not happening.
But the fact remains, if someone stole £500 from me, chances are they would be broken for the rest of their natural life, if not dead. £500 is a lot of money for me.