Author Topic: A note about Halo 3...  (Read 2337 times)

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Offline Setekh

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Quote
Originally posted by Raa
I was a little upset, to be honest, that none of the Arbiter levels involved slaughterring Terrans. But I guess that'd really piss off alot of the fan base.


It would have made the ESRB rating a lot more difficult, too.
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Offline DeepSpace9er

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Whats funny about Halo 2 is that the limited edition case back talks about Master Cheif coming across a billion light years to save the dearest price of all... Earth, and yet THERE WAS ONLY ONE PITIFUL LEVEL ON EARTH!!!

I guess they released Halo 2 in the wrong box.

 

Offline Taristin

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Quote
Originally posted by Setekh


It would have made the ESRB rating a lot more difficult, too.


Why is killing aliens any better than killing humans? Murder is murder.
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Offline Deepblue

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Um.... The first 3 levels were on Earth. The point was that the player was not expecting to leave Earth so soon.

 

Offline Taristin

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He does come back... in the last cutscene...
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Offline DeepSpace9er

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I know but its not a level its just that... a cutscene. And wasnt there something during E3 of last year about Halo 2 being focused primarily on Earth? Guess that one went out the window... or put on hold to prolong Xbox's flagship series a little longer.

 
Halo 3??? I´m still waiting for a PC conversion of Halo 2...
Damn those console elitists.
No Freespace 3 ?!? Oh, bugger...

 

Offline DeepSpace9er

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I found a great compromise... i bought this thingy that integrates my monitor and my sound system with my xbox. It sits on the desk and with a switch i can choose which device i want to use. That way i dont know the difference and it saves alot of time waiting for conversions :)

 

Offline Taristin

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Quote
Originally posted by Swamp_Thing
Halo 3??? I´m still waiting for a PC conversion of Halo 2...
Damn those console elitists.


I'd advise against holding your breath in anticipation.
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Quote
Originally posted by Raa


I'd advise against holding your breath in anticipation.


Yeah, i know.
Just out of curiosity, is there a way to play an Xbox game on a PC? Like, is there an emulator around?
No Freespace 3 ?!? Oh, bugger...

 

Offline neo_hermes

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Hell has no fury like an0n...
killing threads is...well, what i do best.

 

Offline Setekh

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Or you could grab a keyboard/mouse converter for the Xbox...
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Taristin

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's usb. Find a USB keyboard and mouse, and use them :p
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Offline Setekh

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Quote
Originally posted by Raa
Why is killing aliens any better than killing humans? Murder is murder.


Take it up with the people who write the codes for classification. I remember reading it in a Weekly Update that humans was a big step from aliens.

Ah, I found it. July 30, 2004:

[q]So why am I going to Europe, you probably asked about a minute ago? Well, the game has to be certified for sex, violence and mild antics by European censors. In this case, the Video Standards Council in Borehamwood, near (allegedly) London, and a German outfit known by the catchy title, Unterhaltungssoftware Selbstkontrolle, or USK for short.

...

The VSC was totally unconcerned with the murderization of Covenant forces. Apparently, if the game didn't allow you to turn on your allies, we'd have gotten the UK equivalent of a PG, regardless of the galloons of alien blood we had flooded the Galaxy with. Britain is now completely unconcerned with bad language, as I discovered watching BBC TV in the hotel that night. Just as well, since every other word out of our game seemed to be bastard., ******* or bull****.

I did point out that technically, you can kill tens of thousands of Grunts, Elites, Brutes, Jackals and "others" while playing a typical game. "No problem, as long as they don't look human," said one of the chaps.

As I liberally coated every surface of New Mombassa with human blood just to show it could be done, the two fellows hummed and hah-ed, but clearly knew exactly what they were doing. Just as I was explaining that you could continue to blast corpses after they'd fallen, but that they wouldn't move, an animation bug kicked in and caused the poor cadaver to twitch horribly, whether I blasted him or not. It has been fixed.

In the end, after seeing tons of game, checking out a few very shocking twists, and finally agreeing that it was not in your best interest to kill all your buddies, they let us squeak by with a UK 16 rating, thanks to blood, swearing and violence.
[/q]
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Taristin

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That's pathetic.
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Offline Cobra

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dud3! halo 3? sw33t!

(notice the fsdoc quote ;))
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
*BLAM*

...let's try this again...

...Halo is nothing compared to the awesome power which is Half-life...For one...HL has the biggest and widest storyline I've seen...(HL1 had 2 expansions and HL2 is getting one too...fairly soon too! :))

*Shrugs*

...I just like HL better...Halo was more..."Shoot! Chuck 'Nades! Drive  around! Shoot Some more! Chuck more 'nades! And follow the arrow to where you're supposed to go!" Half life on the other hand...Had more of a plot then, "Shut down Halo or we're fuXored!" Sure Half-life had a similar plot device, "Kill Nahilith to stop all the **** happening at Black Mesa...OOPS! So Solly! You just fuXored the world by doing that!"

And Half-life 2 picks up after that...And Halo didn't have that many puzzles in it...just kill things to trigger events...

*shrugs again*

...I'm done...off I go again...

 

Offline Setekh

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Yeah, Halo was never really about puzzles. More about cool encounters... to each his own. :yes:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 
Indeed :)

...*edit* This is after Steaks post...fecking time warp...*/edit*

 

Offline Deepblue

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Halo was all about "moments." Like the time you managed to pin a grenade to a grunt who ran into a large group of mean invisible elites and promptly exploded. :D Or the time that you managed to hijack a banshee and promptly destroy everything with it.