i am utterly shocked and appauled. insane is not hard!!!! i can finnish most of the missions without dieing once, one or 2 i dies maybe 3 or 4 times...cause sometimes i dont have too much luck playing chicken....i will expalain that in a sec..
my tactics are...sheild and engine management is king....know how to adjust your levels while dodging enemy fire...
i found that if you need to do a quick change in direction to get the upper on the enemy...quickly boost to your sheilds, slow down, turn (u turn much fuster) then hit your burners while you then adjust back to your engins and then concentrate your sheilds. as long as there aren't any flak/aaa/missles near you...lasers shouldnt bee too much of a problem...may take a tine bit of damage..but once you perfect...you can also dodge

of things while doing it...
this is good for people chasing you....
i must say...wingmates are pals on insane...just think of them as sheilds... and you will get the idea...but yes, they have a good shot so use that to ur advantage.
now..for my most favourite tactic. this does not always work, beware that you will probably die the first 10 times you try this...after that though...you should have figured out how the adapt to certain situations...
a new wing of ships jump in...if its fighters...supriseingly..its easier than bombers...target the closest of the wing and go full speed..as soon as your in rande...hit your burners and as soona s u reach maximum velocity...release some missles...trebs are awesome for this..as i find with the extra speed..it knocks a bit of collision damage in there....(not sure how this works...can someone varify my theory..of faster missly...more damage...) if you can..just befor the misle hits breake its sheild with your lasers...(i like subachs and sometimes a kyser...depending on the situation)
that takes care fo the first...u will be shot at too..but maximuse your front sheilds and you should hold out untill you can get behind...
i have found if you take out one...and get behind fast enough..the enemy ships havnt reached a certain "dogfight area" as i like to call it...it is still travelling there...so get in behind and just go nuts and take as many down as fast as you can. this can work well ebcause in

of maps...enemy wings alternate on different sides of the map...making it almost the same situation every time and can give you a chance to be away from the action and reload with a support ship. if your closer too the warp in point..
bombers like the seraphims just make me mad. thier sheilds are a POOOOOOOOOOOOO to break through on insane...you can hit them with a bloody helios and its still there...grrrr
be carful of shevan bombers..i dont know how this works but am i correct in saying they have laser turrets..they can change the direction in which they shoot.....since i have seen lasers ripping me to peices..and they are facing sideways to me. so watch these things...i thing the tauries are easy but nephalims hulls are a poo to break in half....the sheilds are like taking candy from a baby when you home something like a circy but the hull needs something like a maxim to breach..or a nice flood of tempests..
one other weapon i MUST recomend in this rediculousely long post and with

of spelling mistakes im sure.....this is the morning star....this thing rocks for marras. who cares about breaking sheilds and hulss with this thing....thats what the secondary lasers are for coupled with some missles....thsi thing knocks the little weeny marras off course and makes them useless in space...you can play around with them...shoot them into cap ship hulls and stuff...come to thing of it...they should do some kind of FS2 soccer....have an invincible marra..and have 2 of those sol gates from inferno...and try and get the murra through...haha....
anyway...cap ships on your team...are a big...**** YES!!! (i know this has been said before) but they are the best thing since..since...since pie
enemy cap ships are actually friend to...yes..with all the aaa's and flak..but ever thingk about them savin ur but when your trying to take out a few turrets or subs and an annoying fighter shoots some missles at ya? just hit ur burners and take some turrets ou on the other side...and tell your wingmates to blast the fighter
ok..ive written way too much...im going to go jump off a cliff now

weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee