Well, I'm sorry for the ammount of frames.

The effect in the media VP looks very stuttery for slow shockwaves (like when a Sathanas blows up).
Well, the shockwave needs more than 10 MB ram now...
I think that's still ok, for mid-range systems or low-end systems with a good gfx card.
Anyway, I'm working on a new shockwave. It should fix that memory issue to some extent. Well, in theory.

I'd like to create a real 3d shockwave.
It's probably going to be complicated, but it would require less ram. (I could just use a tile map.)
I really, really need a glow/bloom effect for this. Otherwise the shockwave will look pretty boring. And I also need ANI/EFF support for glowpoints.
I can't do it with a static glowpoint.
But I guess, this won't be possible anytime soon...