Originally posted by [Wolf]Maverick
I already use this table and i remove my mv_models.vp for the "kara low poly model" file. But un Open GL i have no Cruiser Model in the game and on Direct3D i have 4 fps in the whole campaign.
mv_models contains high poly versions of the standard ships in sparky_fs2.vp if you remove mv_models everything will simply use the low poly versions with one exception.
The Fenris and Leviathan use different models in mv_models but the same model in the standard version. If you removed mv_models and tried to run Transcend the game would crash the first time it came across a leviathan with a "Can't find cruiser01x.pof" error.
There are two possible solution to this
1) You're not running with the -jpgtga option set. Go to the launcher and click on the features tab. Tick the enable jpg,tga textures box.
2) If that doesn't solve your problem remove both the Kara low poly models and mv_models and use the tables that nuclear1 posted. The problem with that is that the fenris and leviathan will look identical again.
Try number 1 first as it's the easiest and gives the prettiest results. If it doesn't work 2) should almost certainly solve your problem.