Ok, the next build release will have a fix for the frame count problem.
I've just tested the build taylor sent me and it works perfect even with the 159 frame animation. (BTW it looks sweet!) (... wait 100+ animation... I guess I should run from the coders

)
On the other had I noticed there is still a seam in the effect. Looks like I didn't 100% fix the mapping.

Sorry Raa, I guess I was a bit overbearing.
Well, how can I sure I've fixed it? It look 100% fine in Lith.
Well, I'll work on the final release. It should be ready when the next FSO build is released.
