I won't spare you the analogies

- oh, the Iowa was left in service for quaite a while after it was upgraded with missile launcher. It's still listed in the reserve fleet.
But regardless of that, you have to have in mind that balance is a very shaky issue. What kind of balance? Gameplay balance? Game universe balance? or some other type?
for you see, from the game universe perspective, it is balanced if we take fighters into equation. 100 bombers with Helios bombs adds up to quite a lot of firepower, which the Arhcy doesn't have.
mind you that the Colossuss is bigger and far less blanced, as it had far mroe fighters.
for hte strict game balance it's irrelevant though, as ANY ship with a fighterby (even a cruiser) can launch as many ships as a FREDer want regardless of the limitation in the description. Someone might make a mission with the Arhcy or a cruiser that launches wave after wave after wave of fighters. Isn't it allso somewhat redicolous that the Sathanas (that can supposely carry 960 fighters) launched only ONE wing in high noon?
sure, enine limitations. But for that same reason the power of fighter is much greater then it would normally be (balance-wise).
you can destroy a cruiser witha fighter and a destroyer with a single bomber for crying out loud.
So conclusion:
I don't regard it as unbalanced.
It has less turrets than the Colossuss, but greater anti-cap firepower. AF defences are roughly the same. It allso has great fire arcs, which only makes sense. What idiots would construct ships with so bad fire arcs?
What? I'm supposed to remove beam cannons on purpose to make a blind spot on it's belly?
I don't care about "balance" in that sense anyway.
Kit said it nicely - "WWII engineers didn't care about balance, they cared about winning the war."