taylor, do the problems that I/FUBAR mentioned in the post above help at all in pointing out some problems with mantis emails? Unfortunately, some issues are likely to require indiegames.us to make fixes.
I think that
[1] and
[2] are the reasons that my ISP is rejecting the mails. Like you say though, that's something that has to be fixed on the sending server's side. It's something that just needs to be fixed since those things make the e-mails qualify is false/rogue rather than a valid e-mail. Any mail server which requires a valid sender (which means reachable host, valid name lookup, MX entry) before accepting the message will just end up rejecting all such mail. If someone were to look at the maillog on the server then I'm sure that it would have more than a few reject messages in the mail server traffic.
But
[1] and
[2] can be easily fixed just by a quick mail server setting change. It needs to advertise it's mails as coming from mail.mgtgames.com, and not the private server name of mgonet.mgtgames.com.
Any possibility of getting a standalone catagory added to the catagory list on Mantis? I started reporting some of the bugs I know of and they really don't fall under any of the other catagories.
Hmm, well for now I use category "multiplayer" for both in-game multi and standalone issues.
Yeah, just file it under multiplayer, since that is the appropriate category for standalone server bugs.