Author Topic: Heat 'Em Up Control Problem and Solution  (Read 1654 times)

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Heat 'Em Up Control Problem and Solution
I've spotted a couple of people having problems with the (excellent!) Heat 'Em Up campaigns - specifically, frozen controls during the mission - as I discovered when I fired them up for the first time.

As per Shaun's suggestion, I uninstalled TBP and reinstalled it, and only installed the new Tutorial/Demo missions -and yeah, the controls work fine.  As I play through the missions I'll add in the other Heat 'Em Up campaigns and then additional campaigns, and let people know when things stop working... :-)


ShockWave

 

Offline Skullar

  • 29
Heat 'Em Up Control Problem and Solution
strange bug

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Heat 'Em Up Control Problem and Solution
strange but true.
*The Earth Brakiri War*
*B5 Star Fury Pilot*

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Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
Heat 'Em Up Control Problem and Solution
Do you have any new tables in your campaign MAG?

Cause a table error where you've set the rotation speeds to 0 or something silly like that could cause that error.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Heat 'Em Up Control Problem and Solution
No the tables are standard as in base 3.2    Kept it this way for compatabilty reasons.  Can`t beleive theres so many probs.  The full heat em up campiagn will be released in a vp file, i will be changing some tables for the medals etc.
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.