I don't believe you to be correct. After all, Quake3, Freedom Force, Far Cry, Freelancer, and what, a dozen or so other games runsso slowly, because of that scripting layer. Give it a rest, Kaz. Either give it a try, decide its too slow in alpha and rip it back out--its modular, right? if not WTF?--or quite whinging about it. Don't give me this bull**** "I'm Kaz and I'm right!" line. I don't buy it.
The truth is you don't want to do it. Plain and simple. Personally, I think the whole SEXP system is bollocks. You can't extend it to the point that I will think it anything else without turning it into a scripting engine. And you know what? That still won't address all the other scripting that WMCoolman wants to do (HUDs) or I want to do (physics, weapons, ship animation).