I got the idea to try and rethink my TBL modding, to where all vessel's big weapons would be missiles. To make things look more interesting, I'm trying to make them...well....Imagine a missile whos appearance is an ENGINE GLOW or something that is perhaps even animated (Think a Photon Torpedo from Star Trek and how it looks and behaves while in flight).
I'd like to make these weapons targetable, and as a result, can be destroyed by weapons fire (vessel point defense or fighter primaries). Wouldn't be bad either if you could target fighters/bombters with these...while they still have the abiility to destroy them. Could use the flag "bomb" or "bomber" but the first one means the AI will use only vs big ships and the second one only vs bombers (I assume on this second one).
I'm not very technically inclined, but I'm a bound and determined to make this work. Since this would require a POF, that is where I find my problem.
I have ANIVIEW, MODVIEW, TRUESPACE 3.2, ANIBUILD, ANIVIEW. I do not have PHOTOSHOP or the like, as I cannot afford such a thing. I found a trial version of something similar but was so confusing I had to just plain remove it.
Any pointers would be helpful. If I can make this work, perhaps I could use my time to maybe help with some little things in other mods.