Author Topic: FS2 Tech Room  (Read 5835 times)

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Offline J3Vr6

  • 28
I had the same problem when I played this time around.  I don't know if ti was SCP or what, but I got the same issue as Grassboy.  I'm actually at the Exodus mission and I still don't have dragons or aeolus or even moloch cruisers in my tech room.. come to think of it, I don't have the awac's either...
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Offline pyro-manic

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If you're that bothered, you can just modify the table, can't you? Add the "In tech database" tag to everything. Or something...
Any fool can pull a trigger...

 

Offline jdjtcagle

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  • Already told you people too much!
DON'T trust the tables if you remove something it can mess up even more... trust me...  It's more of a Freders Job, so if we get around to replaceing the Nebula and Stars of Fs2 missions, it wouldn't be hard to fix :)
"Brings a tear of nostalgia to my eye" -Flipside
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Offline TopAce

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Tables are really odd ...
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline jdjtcagle

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"Brings a tear of nostalgia to my eye" -Flipside
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I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline karajorma

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Quote
Originally posted by jdjtcagle
DON'T trust the tables if you remove something it can mess up even more... trust me...  It's more of a Freders Job, so if we get around to replaceing the Nebula and Stars of Fs2 missions, it wouldn't be hard to fix :)


That's a fair point :D

It would take me all of about 3 minutes to add them in.  

Grass69er: What's the last mission you've played? I'll cook up a special version of the next one that will add all the missing ships in if you want.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Darkage

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Quote
Originally posted by Darkage
jdjtcagle: Never knew i was in your siggy:D

proberly to drunk to have noticed:D


If i could remember i would have told you.
But meh....i don't remember:D
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Returned from the dead.

 
Quote
Originally posted by karajorma


That's a fair point :D

It would take me all of about 3 minutes to add them in.  

Grass69er: What's the last mission you've played? I'll cook up a special version of the next one that will add all the missing ships in if you want.

the mission is called: ARGONAUTICA
ya gotta save the GTD Aquitaine from a shivan attack in the lupus nebuae, you gotta wait for it to be repaired, the GTC Agrippa a Aeolus-class warship helps protect the transport develivering the repair team.
I'm still with the vasudans, my menu background is that of a vasudan ship.
btw can the GTD Hades and the SD Lucifer and the SD Demon be added?
thanks heaps.

GRASS!

 

Offline karajorma

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Okay. Building. I'll upload in a few mins

EDIT : Here you go

click me

This is an edited version of the loop mission As Lightning Falls (so I hope you accepted the SOC mission) at the end of Argonautica.  Unzip it and stick it in Freespace2/Data/Missions.

I advise that you back up everything in your Freespace2/data/players/single folder before you play it just in case it causes any problems (I can't see it causing any but better safe than sorry).
« Last Edit: June 05, 2004, 05:56:21 am by 340 »
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ok thanks heaps.
hey btw if your failing most secodary objectives, is it possible not to go with the vasudans? like you know how ya get selected for the transfer well can you be rejected for it?

GRASS!

 

Offline karajorma

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Nope. At the only branches in the main campaign are the two SOC loops. At the end of both you end up in the same place you would have normally (although there is a bonus ship for completing each loop).

Branching an FS2 campaign is a lot of extra work and worse there is no way to go back and try the other branch apart from playing the entire campaign again so neither the main campaign or most mods bothered with it much. Although there are a few campaigns that say they'll have full branching :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Quote
Originally posted by karajorma
Nope. At the only branches in the main campaign are the two SOC loops. At the end of both you end up in the same place you would have normally (although there is a bonus ship for completing each loop).

Branching an FS2 campaign is a lot of extra work and worse there is no way to go back and try the other branch apart from playing the entire campaign again so neither the main campaign or most mods bothered with it much. Although there are a few campaigns that say they'll have full branching :D

I remember in the Battlezone 2 campaign there was branching.
you could stay over with the ISDF or join the SCIONS.
one thing thats frustrating me is the fact you can only fly in one Shivan fighter, all the others are AI only, I'd love to play a campaign where you fought with the shivans as a shivan. :D

GRASS!

 

Offline karajorma

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Don't know about fighting other shivans as a shivan but if you want to play a shivan and fight humans you might want to consider learning how to FRED and helping out the Hidden Terror campaign :)

There was a mod on VW Archives before it went down that allowed you to play as any shivan craft.

Oh and keep playing. ;7
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Quote
Originally posted by karajorma
Don't know about fighting other shivans as a shivan but if you want to play a shivan and fight humans you might want to consider learning how to FRED and helping out the Hidden Terror campaign :)

Actually I'm learning fred right now, I'm building that mission the help file shows ya how to make.
I've built maps for other games such as Duke 3d, Dark Reign 1 and 2, Warcraft 3, starcraft, Battlezone 2.
so I'm up with making maps, this editor is rather easy compared to sum of the others I've worked with, especially the scripting.
Although I still dislike scripting, I rather just build up the mission and terrain rather than script missions.

GRASS!

 

Offline jdjtcagle

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  • Already told you people too much!
Aww... my that waas also my first mission.  The GTI Vulcan's Forge... err something. :D
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline karajorma

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Mine too. That walkthrough is one of the best tutorials on any subject I've ever seen.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Quote
Originally posted by karajorma
Mine too. That walkthrough is one of the best tutorials on any subject I've ever seen.

yea I got a prob here's a pic of my problem.

as you can see I can't create that lower part on the modify-variable op, I dunno what I need to do, or if I even really need to anyway. anyone know what i should do here?


also another prob just encounted, this part confuses me abit.
as you can see here:

I'm now stuck on this chaining the transports up.
this is prolly easy but I'm just at a total mindblock here.
thanks again, this stuff is'nt hard just tricky at times.


GRASS!
« Last Edit: June 05, 2004, 12:31:41 pm by 1898 »

 

Offline karajorma

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Right mouse click on the 1. Either type + or choose replace operator/arithmetic/+

To chain an event simply click on the event you want chained to an event above it and tick the Chained tickbox to the right of the box with all the events in.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Quote
Originally posted by karajorma
Right mouse click on the 1. Either type + or choose replace operator/arithmetic/+

To chain an event simply click on the event you want chained to an event above it and tick the Chained tickbox to the right of the box with all the events in.

yea I was doing that, but it won't change to that "op" symbol
just remains as that notepad symbol, plus the first line underneath it won't change to the red writing that says "DockCount(0)", did I miss something b4hand?
here's a pic:


Thanks.

GRASS!
« Last Edit: June 05, 2004, 01:25:35 pm by 1898 »

 

Offline karajorma

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I don't know why you aren't getting the op symbol but I wouldn't worry too much about it. When FRED2 saves the mission it probably won't care (op symbols don't appear in the saved mission if you open it up in notepad so they probably don't mean anything outside of FRED).

As for the 0. Right mouse on it and choose replace variable.
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