Author Topic: do I need a plug-in for 3DS MAX 3.0?  (Read 1669 times)

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Offline delta_7890

  • Your Node Is Mine
  • 28
do I need a plug-in for 3DS MAX 3.0?
because it won't save or open cob files.  if I do need a plug-in, where can I get it?
~Delta

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
do I need a plug-in for 3DS MAX 3.0?
of course it won't save cob files! or open them! you need to use 3DE(3D Exploration) to convert back and forth

------------------
    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

 
Quote
The fear always controls our attitude, let us fear no more!

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
do I need a plug-in for 3DS MAX 3.0?
you can export as .3ds in max, and TS reads 3ds files
SCREW CANON!

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
do I need a plug-in for 3DS MAX 3.0?
 
Quote
Originally posted by venom2506:
you can export as .3ds in max, and TS reads 3ds files

bah you ruined my moment of glory  

------------------
    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

 
Quote
The fear always controls our attitude, let us fear no more!