Author Topic: Texturing a goddess... GTD Hera WIP  (Read 5193 times)

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Offline Vasudan Admiral

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Re: Texturing a goddess... GTD Hera WIP
Quote from: DaBrain
I'd blur the line layer when you're done.
I could never quite get the blur looking right, and then gradually came to like how sharp the unblurred lines make it look. :)

Quote from: DaBrain
Those maps will end up a bit boring,
Heh, no doubt about that. ;)
Iv'e found it most effective for smaller detail related texturing and such, but yeah, it should definitely not be used as the only type of plate on the whole hull. ;)

Quote from: Raptor
I wonder... VA, you up for a challenge?  ;7
No sorry, going away on holidays today. ;)
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Offline Raptor

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Re: Texturing a goddess... GTD Hera WIP
No sorry, going away on holidays today. ;)

Well, how about when you get back?

Seriously, I doubt I can get this ship done soon.  Texruing is just not my strongest skill.  Oh I can do little bits, fine detail, but the rest...  I somehow expect to have done (If I do everything myself), if I go for a proper texture job, around 2010... :sigh: :(
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
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Offline Roanoke

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Re: Texturing a goddess... GTD Hera WIP
been coverting with Madam Boolean ?

Well, if you know a better way to insert a round hole in an angled flat plane, tell me.
Quote

In TS ? Um, couldn't say. One good idea (probably too late now) is to enclose the area to be cut so any surface errors are containd. Plenty of decent ways in Max, if you have access to it. Don't mind sharing, if it's any use to you.

Having said that, sometimes you have no choice but to use 'em.

 

Offline Raptor

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Re: Texturing a goddess... GTD Hera WIP
First try with VA's plating idea... (would have done this sooner, but got... distracted)



Any warping is due to angle/image compression.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Vasudan Admiral

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Re: Texturing a goddess... GTD Hera WIP
Hmm, the plating looks quite ok - great for a first try too. :)
However, the texture on the plates themselves is what's making the whole area very heavily tiled. I'd say either  increase the size of the texture you're filling the plates with, or reduce the contrast of it to make the existing tiled patterns less visible.
Other than that I'd recommend more general detail to the whole area just to break up the plating somehow. It just needs something different on it, if only occasional different brightness plates. Especially at the central areas where the supersturcture rises up. Those shouldn't really be plated in the same way.

The warping that is visible is a bit bigger problem though. I can see there's not much to be done about it in this case, but in future remember that plating (or most sorts of texturing actually) that goes over a warped surface will usually look really fake from angles at which the warp is visible. The [v] Hecate is a prime example of this sort of warping looking ugly.
To make the ship seem more real and 'built' instead of modeled and textured, it is very important to ensure the model doesn't have places where a texture just couldn't look right (usually non-flat surfaces), and also that the texture's features are guided by what's beneath. Ie, if there's a ridge, ensure the textures will highlight this rather than trying to flow right over it. That sort of thing. :)

It's a good first step though, so keep at it. :D
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Offline Sheepy

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Re: Texturing a goddess... GTD Hera WIP
Layer in that blue colour of the rest of the ship and i think you have got  the makings of a winner there, keep going :nod: :yes:
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Offline Cobra

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Re: Texturing a goddess... GTD Hera WIP
HOLY ****!! tis beautiful!

aye, she's a fine ship.[/scotty]
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Roanoke

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Re: Texturing a goddess... GTD Hera WIP
First try with VA's plating idea... (would have done this sooner, but got... distracted)

http://img71.imageshack.us/img71/2652/heratex174ej.jpg

Any warping is due to angle/image compression.


going in the right direction  :yes: