Yes, I know that already, BeamWhite2 is an attemp to make the Laser 1st Section animated, however it is very unreal from where you see it. I was just testing it, so I used the normal not animated for sections. Take a look at this, can you say me if this is right?:
CVS 2005/12/09
$Name: HRed
+nocreate
$BeamInfo:
$Section:
+Index: 0
+Width: 24.0
+Texture: BeamWhite2
+RGBA Inner: 255 255 255 255
+RGBA Outer: 150 150 150 10
+Flicker: 0.1
+Zadd: 2.0
$Section:
+Index: 1
+Width: 40.0
+Texture: beam-red2
+RGBA Inner: 160 160 0 255
+RGBA Outer: 60 60 0 10
+Flicker: 0.1
+Zadd: 1.0
$Section:
+Index: 2
+Width: 120.0
+Texture: beam-red
+RGBA Inner: 255 0 0 255
+RGBA Outer: 60 0 0 10
+Flicker: 0.1
+Zadd: 0.0
------------------------------------------------
If I do this, the 1st Section, looses the Width, so you only see a small line, since it looses that, I have pasted repited data, like the Flicker and Zadd as above, and can't really see if it is loosed, or if only the atributtes aboves are loosed (Width in this case is the only). But I still have to with some Beam problems,
$Name: HRed
+nocreate
$BeamInfo:
$Section:
+Index: 0
+Texture: BeamWhite2
$Section:
+Index: 1
+Texture: beam-red2
$Section:
+Index: 2
+Texture: beam-red
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Strangely, the OrangeBeam (Vasudan Beam), which uses the BeamWhite3 as 1st section, does not seem to be 2 beam (or at least I can't see it (as I say before, I have some problems, so don't pay too much attention on this I have to see this again).
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I am near finish the update, except for some things, and a few bugs (that I don't know if they're cause of the SCP, or cause of what I have changed, I'll start posting some screenshots when I have time (better when I finish the patch).
Here is what I mean see (maybe it is because BeamWhite3 can't be seeing ???):