I've noticed something happening in OGL which doesn't happen in D3D.
In Wing Commander Saga, we have built a model of the Longbow bomber, which is slow and sluggish. There is a slight visual problem that happens when I let up on the control stick and just let the bomber drift into straight flight. If I am facing a capital ship, as the turning speed slows to its last little point, the capital ship seems to sort of "jiggle" back and forth in space a little bit.
I haven't had the time to see if this happens when flying the slow and sluggish bombers in FS2. Has anyone else noticed something like this, and if so, is there a possible solution?