Author Topic: Is this really what the SCP looks like in-game?  (Read 12635 times)

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Offline phreak

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Re: Is this really what the SCP looks like in-game
Someone (Raa?) added the cockpit, but it is indeed strange. I'd like him to release it though because with visible cockpits becoming the norm the Myrmadon is getting to be a bit of a red herring.

Perhaps if the pilot in the myrmidon was "seated" standing up.  It sorta looks that way by the shape of the cockpit.
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Offline bfobar

  • 28
Re: Is this really what the SCP looks like in-game
They Myrmadon is already high-poly and has high res maps.  All it lacks is a full cockpit.

The Myrmadon could really use some more high poly love. The engine nozzles could be extruded to look like the nozzles on the ursa for instance. It looks like the Myrm was done first before everyone figured out what they could really do with the high poly stuff.

 

Offline bfobar

  • 28
Re: Is this really what the SCP looks like in-game
Someone (Raa?) added the cockpit, but it is indeed strange. I'd like him to release it though because with visible cockpits becoming the norm the Myrmadon is getting to be a bit of a red herring.

Perhaps if the pilot in the myrmidon was "seated" standing up.  It sorta looks that way by the shape of the cockpit.

Thats how it was done, with the pilot looking through the central window.

 

Offline ShivanSpS

  • 210
Re: Is this really what the SCP looks like in-game?
my pack is not soo outdated.... The only thing that is really outdated in that pack is the CVS build :PPPP and the Port Mod...
Off course, have the 3.6.8 Beta VPs, but the Delta have something so great that deserve an update? I still using the Beta....
Anyway, the deltas dont causes problems which mods? the mv_cell.?

Is a 1.7GB, but remember, they have a +1200% Health...
« Last Edit: March 31, 2006, 08:36:12 pm by ShivanSpS »

 

Offline MachManX

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Re: Is this really what the SCP looks like in-game?
Um, is there anything wrong with the third patch? I was wondering why you don't recommend it?

Also, in the weapons loadout, the missles are of worse quality than the original icons.  How do I get it back to the original?

Finally, one of the freighters, I believe it's the gtfr triton, does not show up in the game, it's invisible except for the thrusters.  Yet it is present in the game.  How do I fix that?
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Offline StratComm

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Re: Is this really what the SCP looks like in-game
I don't recommend the third patch because using it means you have to use CVS builds from between a certain set of dates, and once you're ready to take that step you might as well jump to the Delta MVPs and the most recent build.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline MachManX

  • 26
  • The Fight Never Ends...This Is A Fact Of Life!
Re: Is this really what the SCP looks like in-game?
I see.  Well, it turns out that I only extracted the first two model patches to the media vp folder, forgot to extract the rest.  :snipe: .  Man!   Once I started using OpenGL instead of Directx, plus the Delta MVPs, and the most recent build, the difference in graphic quality is amazing!  It's like I've been drinking piss instead of Bacardi!

I feel like I've been missing out on sooooo much Freespace 2!  I love this game, yet it was recently I discovered this site.  I've seen a lot of sites go down and I thought this game was over.  I'm sooo happy that this place exists.  :)

I just want to thank all the coders out there who support and work on Freespace 2.  I'm damn glad you're still here.  :yes:
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