Author Topic: Silly FSMM question  (Read 1983 times)

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Offline ZylonBane

  • The Infamous
  • 29
Does anybody actually use FreeSpace Mission Manager to manage missions?

I just downloaded it today, and found it has a fairly elaborate campaign-packing scheme. So how come (AFAIK), nobody uses it?

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ZylonBane's opinions do not represent those of the management.
ZylonBane's opinions do not represent those of the management.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
90% of us doesn't use FSMM anymore, we use Kazan's tools for that and maby soon Avengers tool kit for VP's and mission managing.

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Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Too fancy and didn't seem to work properly or consistently.  Those were my problems with it.
- IceFire
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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
 
Quote
Originally posted by IceFire:
Too fancy and didn't seem to work properly or consistently.  Those were my problems with it.


Indeed that tool didn't work very well i had alot of probs whit it.


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Returned from the dead.

 

Offline ZylonBane

  • The Infamous
  • 29
Ok. I always thought it was strange that FSMM was never used for what it was named for.  

I've been thinking about Freespace campaign managers in general lately, and something's been bugging me--

Assuming that it's a Good Thing that when you install a campaign, *only* the campaign files should be present in the FS2 install directory (plus the FS2 core files)... what would be the best way to deal with people who create their own missions based on an installed campaign?

Hmm, I didn't explain that very well. Let's say somebody uses their theoretical ideal campaign manager to install The Babylon Project. Some Guy writes a few TBP missions of his own. Later, he tells his campaign manager to install Warzone. As it goes to clean out all traces of TBP before it installs Warzone, what should the campaign manager do with the user-created TBP missions?

Yeah, the campaign manager could just leave the missions directory alone and let stuff pile up, but that's... ugly. Goes against the whole idea behind a campaign manager, which is to keep FS2's directories neat and consistent so the campaigns always run right.

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ZylonBane's opinions do not represent those of the management.
ZylonBane's opinions do not represent those of the management.

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
err... put them in a folder marked "stuff" or mabey "user missions"
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[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
I've just woken up and so my logic might not be perfect, but to me it sounds relatively simple - get the Warzone installer (in this example) to rename the FS2 data dir to something like TBPData. Make a copy of the players directory and place that into the new data dir, and you'd be set. If you had multiple folders like this - InfernoData, TMData, OTTData, RCPCTData, TSData etc. etc., you'd rename the one you want to 'data' and find the players directory that had been updated last. And bang, multiple installations.  
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Offline ZylonBane

  • The Infamous
  • 29
LAW ENFORCER: Ah, but what if the campaign isn't distributed in VP form? Then your installer has to distinguish between campaign mission files and user-created mission files. Possible, but... ugh. Oh well.

Setekh: No, the idea is to do away with installers entirely, distribute campaigns as ZIP files, and let a single campaign manager do all the dirty work. And I'm pretty sure you wouldn't want to blindly copy the players directory, since pilot files usually aren't compatible between mods.

Volition's ill-conceived mishmashing of campaigns and pilots is a whole 'nother can of worms.
ZylonBane's opinions do not represent those of the management.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Wahay!!! Setekh is back! I'm glad you're ok dude  
SCREW CANON!

 

Offline aldo_14

  • Gunnery Control
  • 213
I'd make (am palnning on making) all campaign files in a VP pack you can copy in  / delete, and distributing add on missions in further VPs or something.  Actually, if anyone make additional missions with the Reciprocity VPs when they are released, I'll probably add DL links for them to the site, and package them accordingly.

 
Is there a good or even decent campaign manager out there for the downloading that allows you to have multiple campaigns?

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
 
Quote
Originally posted by venom2506:
Wahay!!! Setekh is back! I'm glad you're ok dude  

Ahhhh... so here's the post  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
 
Quote
Originally posted by Setekh:
Ahhhh... so here's the post  

yup  

SCREW CANON!

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
  • 142857
How many people use the FSMM functionality? I'm still trying to decide whether it is worth dropping in one of the "FSO Pack" things into my campaign...