Author Topic: Please help a noob!! Why does my game not look as good as screenshots?  (Read 14665 times)

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Please help a noob!! Why does my game not look as good as screenshots?
I dunno how many times you guys answer this but I must not have the best textures or something downloaded.  I'm using

SCP 3.6.7
I also got the zpack thing that has the .v files in it.   myshipszpack.zip from scp forum.

Nvidia 6800gt

The game looks alot better but ships dont look like screenshots ive seen on millyways.  They don't have the solid metal look to them
Do I need to get shinemaps or special textures off millyways?  Maybe a different scp build like something in beta??  I'm totally lost here.  BTW what is a CVS build?  Thanks in advance!

 

Offline Mars

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Re: Please help a noob!! Why does my game not look as good as screenshots?
Use 3.6.9, available here
and the Zeta Mediavps from here



Welcome to the HLP. Keep all your fingers and toes inside the installation at all times! Exits are located near the "rear" of the station, however, due to the fact that the airlocks are broken, I think you'll find the exits are rather useless. Flamethrowers are located beneath seats, but due to the U.S. good-guy/bad-guy debate, GodTM, the AMD / ATI merger, ect. the napalm has been replaced with holy-water. Plasma rifles and shotguns are located in the weapons lockers, however, only the admins, :v:, and the hyperintellegent shade of blue have keys. At no point should you combine the symbols F S and 3, as you will be drowned in holy-water. If you should meet a Shivan in the airducts, give him your lunch and back away slowley. Strawmen may be constructed at any time on level one.

If you have any questions go to Karajorma's Freespace FAQ
« Last Edit: July 30, 2006, 11:15:43 am by Mars »

 

Offline neoterran

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Re: Please help a noob!! Why does my game not look as good as screenshots?
The stuff on milliways is either extra stuff for campaign / mission / mod authors to use (you can't use it) or it's already in the mediavps. Don't worry about it, worry about getting your build and your mediavps up to date.

CVS stands for Concurrent Versions System. It's just the bleeding edge build code change tree, and you're not really supposed to be using it, but because Freespace open changes so much, often times you have to use CVS for everything to work right. This should change when 3.6.9 is released, it's in the RC phase right now. The latest build of freespace open is around July 25 CVS for 3.6.9. I suggest using the latest CVS instead of any of the RC's they're a bit out of date until RC6 is released, then you can switch to that if you want and to 3.6.9 final when it's done.

The latest mediavps are 3.6.8zeta + taylors' alpha (black box fix) patches. Look in the DUDE-3.6.8zeta thread...all the way at the end to get the patches. You should just spend some time reading the thread. You should also read Karajorma's FAQ so you know how to use the mediavps. you can put them in your main folder and it works but you should really put them in a folder called mediavps and then load that as a mod, sounds complicated ? it kind of is... read the FAQ.

Sorry I'm too lazy to link you but I believe in doing a little work on your own as well as just being handed everything.

« Last Edit: July 26, 2006, 10:38:23 pm by neoterran »
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Offline Mars

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Re: Please help a noob!! Why does my game not look as good as screenshots?
I figured it was better to tell newbs to get the RCs than to tell them to get CVS, but okay.

 
Re: Please help a noob!! Why does my game not look as good as screenshots?
Well I tried out 3.6.9 RC 3 and it kinda works except for the black squares around explosions and such.  I saw where that has to do with patching the media vps though.  I have the 3.6.7 ones and I think im supposed to get the newer ones.

RC5 wont even launch because it says I need openaleax.exe

 :mad:

yeah you get that on the creative website but you have to be a developer to even dl the thing.

 :mad:

wtf I spent like almost an hour goggling it trying to find another source.  Oh well maybe one of you knows where to get it.  Also I tried to download the mv_alphapatch.rar but it just had an empty folder in it??

sheesh harder than I thought to get up and running but I will try what you suggested above.

It really sucks though that openal.org doesnt have the file just a link to dev site at creative.

 
Re: Please help a noob!! Why does my game not look as good as screenshots?
Oh yeah thanks for the info.  The faq is really good too I read that before I set up fs2open.  I can't believe they didn't market the game better its like Tie Fighter or Wing Commander on steroids.  Its a space flight sim dream!  To think I just now discovered it after trying x3 etc...

So the screenshots I keep seeing are people running 3.6.9 and the vps?

 

Offline Wanderer

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Re: Please help a noob!! Why does my game not look as good as screenshots?
OpenAL http://fs2source.warpcore.org/exes/latest/OpenALwEAX.exe
Current mediaVPs (3.6.8 zeta) and patches http://www.hard-light.net/forums/index.php/topic,39905.0.html

And generally its better for casual gamers to stick with 369 builds (RC or not) instead of CVS builds - atleast once the 3.6.9 has finally been released (as true release, not RC)
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline neoterran

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Re: Please help a noob!! Why does my game not look as good as screenshots?
The problem is the 3.6.9 RC5 has a really nasty bug where the shields don't regenerate, and RC4 and RC3 have other issues that have since been fixed in CVS, so it reallly is better to get CVS in this particular case. Or, get 3.6.9 RC6 when it is available, if you don't want to use CVS.

In any case, you should NOT be using 3.6.7 and 3.6.7 mediavps because they're very out of date at this point.
« Last Edit: July 27, 2006, 03:12:55 am by neoterran »
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Offline Wanderer

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Re: Please help a noob!! Why does my game not look as good as screenshots?
Well there is the 'unofficial RC6' http://icculus.org/~taylor/fso/testing/multi_test.rar which is AFAIK from 3.6.9 code instead of cvs code.
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Offline Zacam

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Re: Please help a noob!! Why does my game not look as good as screenshots?
Then there is http://icculus.org/~taylor/fso/testing/light_test.rar which is the same as multi_test.rar save it has some lighting reaction enhancements that IMO make it an even better yield than multi_test.

Sadly, in both mentioned builds, countermeassure training missions result in no missiles being launched for some reason. Behavior persists until redmenace 20060725. http://fs2source.warpcore.org/exes/latest

And I thought CVS was 3.6.9....all the redmenace builds I've been running state 3.6.9.
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Re: Please help a noob!! Why does my game not look as good as screenshots?
Wow you guys are really really helpful!! 

thanks so much

I'm currently taking programming at ITT Tech so I know a bit about c++

What can I do to contribute.  C++ is a bit cryptic at times compared to Java and VB but games use it more.
Do you use Dev C++ or Visual Studio to code?

The consensus seems to be to use cvs 3.6.9 and the media vps 3.6.8
All I need is the link to this cvs please.

Yes I did also notice that with 3.6.9 rc2 that missles didn't fire from the frigate in countermeasures training.

 

Offline Mars

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Re: Please help a noob!! Why does my game not look as good as screenshots?
« Last Edit: July 27, 2006, 12:12:33 pm by Mars »

 

Offline karajorma

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Re: Please help a noob!! Why does my game not look as good as screenshots?
Zacam posted a link to the build you should use directly above your post WhiteWolf :)

As for getting started this post may be helpful to you.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline neoterran

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Re: Please help a noob!! Why does my game not look as good as screenshots?
I'm currently using the http://icculus.org/~taylor/fso/testing/light_test.rar build since it has the really nice taylor lighting changes.

I don't care about the countermeasures training bug, since i never play those training missions ;0)
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Re: Please help a noob!! Why does my game not look as good as screenshots?
It's kinda odd to me but I have to use the opengl video drivers vs DX8 for some reason on my 6800gt.  If I don't I end up with jagged lines and such even with the aa sampling turned on. 

I did not even know that nvidia cards did opengl so well.

 

Offline ME$$ENGER

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Re: Please help a noob!! Why does my game not look as good as screenshots?
What? You didn't know nVidia cards did OGL well? Try an ATI card then and marvel at how BAD their OGL drivers are. ;7 Although for general usage, you shouldn't run into too much trouble with the most recent catalyst.

BTW, as a general rule of thumb for FS2_Open, you should ALWAYS use OpenGL. The reason is the SCP team doesn't have any D3D coders now, so it is pretty much broken and left in the dust.
« Last Edit: July 27, 2006, 04:41:51 pm by ME$$ENGER »

 

Offline Kazan

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Re: Please help a noob!! Why does my game not look as good as screenshots?
um Messenger  :eek:

i've neer had problems with ATI's OGL
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Re: Please help a noob!! Why does my game not look as good as screenshots?
AMD bought out ATI and I have Nvidia LOL

But I do have a AMD xp 4000

I didn't have the money last year to do pci-e.

I like my gigabyte board though and the 6800 runs everything I want to play

In a few years ill check newegg again and see how the merger of ATI and AMD has paid off.

Open GL works though!

 

Offline Mars

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Re: Please help a noob!! Why does my game not look as good as screenshots?
From what I've seen ATI has perfectly good OGL drivers. You probably has a ****ty ATI card

 
Re: Please help a noob!! Why does my game not look as good as screenshots?
What is volition doing now?  I want to work for them or make FS3

Wow I dont even have the texture files because im on dial up :( but I got the music and advanced effects. 
I want to make a game like this !!

I'll get the textures tomorrow on the wireless network at school but Im in awe about what you guys have done so far.
I can't believe I never found this game before.  I played Privateer and WC prophecy and Xwing and Tie Fighter.  Ive been around for awhile with the whole space sim thing.  This is what I love.  Homeworld etc Ive played alot of space based games but this is it!  I need to learn more about the game engine and c++ in general and Im not good at artistic things like textures and such but I can see an FS3 in the future and I want to be part of it!

email me at [email protected]