Author Topic: Terrain feature in FS2???  (Read 4072 times)

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Offline CP5670

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Some really great ideas here...

BTW that terrain looks very cool, venom.

 

Offline Dr.Zer0

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Quote
Originally posted by venom2506:
hey! Let me make it first!
ok done:
no slowdown, nothing, sorry to disapoint you    
(btw, I used the tbl for my planet, and the vdebris map)

[This message has been edited by venom2506 (edited 11-29-2001).]

Can I have that, I was planing to use a terrain effect in the FS2 under-water effect

My ICQ is 124289730

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Offline Nico

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Quote
Originally posted by Dr.Zer0:
Can I have that, I was planing to use a terrain effect in the FS2 under-water effect

My ICQ is 124289730


I'll do a larger one, you wouldn't want to use this one.
SCREW CANON!

 

Offline Dr.Zer0

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Quote
Originally posted by venom2506:
I'll do a larger one, you wouldn't want to use this one.

K, just rember to give it to me  

------------------
Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Head Campaign Manager in Knossos Campaign
------------------
"You have been overloaded with knowlage my young friend" -  untouchable
------------------
"When you mess with a doctor, you mess with dark powers" - The Brak show
------------------
Ion bars do not imprison me!
Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Its all fun and games until you hit the ground
------------------
Visit my site if you play TFC and hate the way it is
custom-tfc.co.uk
[/i]

 

Offline Setekh

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Oops, forgot before, but I put in your lvlshot tags   (Don't want hairy to get all agro at you, do we?  )
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Offline Dr.Zer0

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Quote
Originally posted by Setekh:
Oops, forgot before, but I put in your lvlshot tags   (Don't want hairy to get all agro at you, do we?   )

lvlshot tags make things more laggy and chopy as you scroll down, I hate those things  

------------------
Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Head Campaign Manager in Knossos Campaign
------------------
"You have been overloaded with knowlage my young friend" -  untouchable
------------------
"When you mess with a doctor, you mess with dark powers" - The Brak show
------------------
Ion bars do not imprison me!
Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Its all fun and games until you hit the ground
------------------
Visit my site if you play TFC and hate the way it is
custom-tfc.co.uk
[/i]

 
 
Quote
Originally posted by venom2506:
open you eyes dude, the model is smoothed (just look in the target window, more lighning there)    
Independance Day? I rather make that triangle tunnel used to enter/exit the giant mother ship (the one as big as a half-moon).    

an even better idea! a long tunel like subspace but extending almost a couple hundred kilometers. a large whole big enough to do evasive fighting menuvers but small enough to be constraining. lets see some squad war guys get a load of this idea! that would be something. ALso, why not make terrain, mixed with a Nebula, making an erie atmosphere effect. that would be something.

UPDATE! I updated the XT-01. I added new subsystems, changed some textures, and is in the process of having its TBL constructed. Only problem is, being that my computer doesnt work, and the computer i have here, isnt idealy a PC Gaming machine, I might see if Mad Bomber can effectivly create the Ship-TBL file, i think i can do it myself, but theres no way to test the ship on my side. so i would leave it up to him or anyone who wants to join in. this situation is going to be as is but until i get that new PCI video card i need...       lol... well anyway i am going to upload the old version of the XT-01 with a custom TBL i created at my site soon. its all in a VP file so all u have to do is place it in the FS2 folder, check it out, and then when u want, just delete the VP file. its a small sample, mostly textures. if u notice, that the Hecate looks like the XT-01, its because the texture names are the same as in the standard FS2-VP for textures. the FInal version of the POF and Textures is on its way soon! expect some nice things!


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[This message has been edited by deep_eyes (edited 11-30-2001).]