Author Topic: Starshatter  (Read 6497 times)

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omg this thing look EXCACTLY like the type of game ive been looking for the last 2 years :nod:

honestly im sittin here and attempting to push the clock with my mind and *****ing over this "slow" 2mbit line
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Offline Vortex

  • 25
hmm maybe I'll look into this when I actually get some free time on my hands. That landing procedure looks pretty scary though....
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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by milo


Sorry, I didn't mean to be annoying. ;)

The ships in Starshatter aren't particularly modeled after Wing Commander.  The fighters need to be aerodynamic because they fly like airplanes in atmosphere.  The starships are an amalgam of influences including Babylon 5 and other space combat game sources.  Actually the biggest influence on my art is my rather modest skill with a 3D modeling program.  I don't bother posting concept art drawings because my ship models never come out looking like what I planned for them anyway. :)


lol, sorry, I didn't mean it was annoying (sorry, my english is rather poor sometimes :p ), I meant; her.... bothered maybe: the ships look cool but to much like wing co I meant.
Anyway, n this guy will have the max converter done, I'd love to this my ezechiel in starshatter. btw, my soundcard is a SB128, and you can criticize it, I hate it: before, I had a good old SB16, never gave me any pb. When I changed my motherboard, I had to replace it coz there's no more ISA port on my Asus. Well, the crappy SB128 completly messes up FS2, I got horrible background noises, and that makes the whole game slow down :( Could never fix that.

oh, the error log:

http://www.3dap.com/hlp/hosted/ott/files/temp/errlog.txt
SCREW CANON!

 

Offline milo

  • 21
    • http://www.starshatter.com
Quote
Originally posted by Vortex
hmm maybe I'll look into this when I actually get some free time on my hands. That landing procedure looks pretty scary though....

Don't worry, you don't have to go through the landing procedure.  You can just press ESC and end the mission while you are still in flight.

That's a general design philosophy, by the way.  I've tried to support realistic physics and procedures for people who dig that kind of thing, but I've also included enough options so that people who just want to blow stuff up can get down to business without needing to memorize the manual.

 

Offline milo

  • 21
    • http://www.starshatter.com
Quote
Originally posted by venom2506
lol, sorry, I didn't mean it was annoying (sorry, my english is rather poor sometimes :p ), I meant; her.... bothered maybe: the ships look cool but to much like wing co I meant.

my soundcard is a SB128, and you can criticize it, I hate it: completly messes up FS2, I got horrible background noises, and that makes the whole game slow down :( Could never fix that.

Don't worry about your english, it's much better than my french!  And I was just kidding you about the wing commander thing.

Thanks for the error log (you can also just mail them to me if you don't want to put them on a web server - [email protected]).  Sadly, it didn't show any sound related errors.  As far as the game engine can tell, the sound should be working just fine.

 

Offline Skippy

  • 210
  • It's not a bug, it's a featureā„¢
    • FS/FS2 Campaigns List
I sent a mail to Gamekult.com about this game...

Hope they'll reply :)
MACHINA TERRA | FS/FS2 Campaigns list
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Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
128 Ram! Jesus. Methinks some upgrading is in order.

*runs to get pliers and a hammer*

I'm sure I heard about StarShatter ages ago. As i recall I didn't download because of my crappy old 56k (I wuv my broadband).

Milo: Did the site used to have loads of links to game programming and modelling sites?
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by an0n
128 Ram! Jesus. Methinks some upgrading is in order.


yeah, I have 394 mo ram, a radeon and 900mhz, and the FPS dropped to 4.7 :p
I guess I got a bit over the top (hehe) using 1024*768 32 bits :p
SCREW CANON!

 

Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
Quote
Originally posted by venom2506


yeah, I have 394 mo ram, a radeon and 900mhz, and the FPS dropped to 4.7 :p
I guess I got a bit over the top (hehe) using 1024*768 32 bits :p


:(:mad::headz:

I really need to upgrade.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

  

Offline Kamikaze

  • A Complacent Wind
  • 29
    • http://www.nodewar.com
Quote
Originally posted by an0n


:(:mad::headz:

I really need to upgrade.


Hehe, just to make you envious :rolleyes: I have a 450 mhz p3 with a Geforce 2 GTS and 352 mb RAM... Frame rate stayed in the 20-40s, go me ;)
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quote
Originally posted by Shrike
Mmm, I suppose so........


Which is a pity... mmm, let's get MT out o' the way first. Actually, I had some cool ideas about... whoops, better not mention that here. :D
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline milo

  • 21
    • http://www.starshatter.com
Quote
Originally posted by an0n
Milo: Did the site used to have loads of links to game programming and modelling sites?

Yeah, that's my personal site "milo's home page".  It is currently hosted at http://members.cox.net/milod  But I haven't been trying to keep it up as much, now that I have the official Starshatter site going.

 

Offline milo

  • 21
    • http://www.starshatter.com
Quote
Originally posted by venom2506
yeah, I have 394 mo ram, a radeon and 900mhz, and the FPS dropped to 4.7 :p
I guess I got a bit over the top (hehe) using 1024*768 32 bits :p

Ouch.  I develop on a P2400 with a TNT2 card.  In space, I typically get in the low 30s, and on planets it drops to the high teens or low 20s.  I run at 800 x 600 x 32, with the DX6 renderer.

You must have been getting lots of particle explosion effects to tank the frame rate THAT low.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
her, dunno, I put everything to max :pgonna try with lower settings I guess :p (oh, and gonna read the key chart since my joystick won't work :( )
SCREW CANON!

 

Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
Quote
Originally posted by milo

Yeah, that's my personal site "milo's home page".  It is currently hosted at http://members.cox.net/milod  But I haven't been trying to keep it up as much, now that I have the official Starshatter site going.


WOOHOO!!!!

I have to say, your links page is the single best I have ever seen. And the site design rocks. I bow down to your excellence.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
512mb, Athlon-1400 and 250/575 GF3 here.:D The game ran great for me at 1024x768x32. You did an incredible job on this, milo; I was playing this for a while and it was quite fun to play. For a game made by only one person, it is simply stunning; a little polish and it will have the quality of a full retail game.

Also, I thought I might point out a few weird bugs I noticed. Most of the in-mission text was unreadable (looked "chopped up" and garbled), but I get the strange text effects in Freespace and Freespace2 as well, so it might be that my video card just does not like space sim graphics engines or something. It also seemed like all the ships were slightly translucent, since I could partially see through everything. Other than that, everything looked great. When do you estimate you will have the full version released?

 

Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
Bugs:
  • You can see the stars through stuff
  • After about 6 missions everything disappeared and all I could see was a huge star

Requests:
  • Change the control thingy for space. Pressing left or right should send you on a slight arc in that direction not barell roll you. Although in atmosphere it's perfect.
  • Afterburners
  • More storyish mission breifings


Are the missions generated or programmed?
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline milo

  • 21
    • http://www.starshatter.com
Quote
Originally posted by CP5670
512mb, Athlon-1400 and 250/575 GF3 here.:D The game ran great for me at 1024x768x32. You did an incredible job on this, milo; I was playing this for a while and it was quite fun to play. For a game made by only one person, it is simply stunning; a little polish and it will have the quality of a full retail game.


Well, that and I have to finish it first. ;)  I'm glad you are enjoying it so far, though!

Quote
Also, I thought I might point out a few weird bugs I noticed. Most of the in-mission text was unreadable (looked "chopped up" and garbled), but I get the strange text effects in Freespace and Freespace2 as well, so it might be that my video card just does not like space sim graphics engines or something. It also seemed like all the ships were slightly translucent, since I could partially see through everything. Other than that, everything looked great. When do you estimate you will have the full version released?


First, the text.  There is probably a driver setting that will help you with this problem (especially if you are seeing it in multiple games).  You'll have to hunt around in the "advanced" tab of the video settings dialog in Windows to find it though...

Next, the translucent ships.  ??? Never seen that before!  If it's not too much trouble, take a screenshot or two (press F12) that shows the problem you are talking about, and send them to me at [email protected].  Thanks!

Finally, release: beta this summer, final release by the end of the year.  Which will keep me tied with Freelancer for longest space sim in development...

 

Offline milo

  • 21
    • http://www.starshatter.com
Quote
Originally posted by an0n
Bugs:
  • You can see the stars through stuff
  • After about 6 missions everything disappeared and all I could see was a huge star

[/b]


First, those aren't stars.  You probably turned on the "space dust" effect.  It's on the Video options dialog, somewhere on the right hand side of the screen.  It's off by default, but I leave it in the game because some people like the old-fashioned way of giving you a sense of motion.

Not sure about the second problem.  Might be a bug in the field-of-view code for the jump drive...

Quote

Requests:
  • Change the control thingy for space. Pressing left or right should send you on a slight arc in that direction not barell roll you. Although in atmosphere it's perfect.
  • Afterburners
  • More storyish mission breifings


Are the missions generated or programmed? [/B]


Some of these are already in there.  Go to the gameplay options dialog and set the Control Mode to "Arcade".  You may also want to set the Flight Model to "Arcade" as well.  You can also press the "J" key at any point in the game to switch between Freespace-style and Falcon-style controls.

Afterburners are on the TAB key, for fighters only.  Starships don't have afterburners.

The storyline is coming.

The missions in the "Missions" section are scripted, as are the missions in the training campaign "Operation Live Fire".  The rest of the campaigns are fully dynamic and use dynamically generated missions.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quote
Originally posted by an0n
I have to say, your links page is the single best I have ever seen. And the site design rocks. I bow down to your excellence.


an0n's right. Very nice... :):yes:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.