Author Topic: New HTL Ship!  (Read 4993 times)

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Offline Tempest

  • 28
  • The Star Wars Conversion
    • The Fate of the Galaxy - SWC
Well, I've been constantly seeing this ship and, irritated that it hasn't already been HTL'ed, I decided to do it myself. Arguably one of the better ships in Freespace, it's always held a special place for me, that's right, it's the HERMES. I'm dead serious.

Like? Current polycount is ~1600. All detail you see is modeled.
http://i118.photobucket.com/albums/o116/Tempest_77/HermesIso2.jpg
http://i118.photobucket.com/albums/o116/Tempest_77/HermesSide.jpg
http://i118.photobucket.com/albums/o116/Tempest_77/HermesIso1.jpg
http://i118.photobucket.com/albums/o116/Tempest_77/HermesFront.jpg

"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

My photobucket: with all my shiny new stuff on it! http://s118.photobucket.com/albums/o116/Tempest_77/

 

Offline miskat

  • 27
I'm all for it!  Love doing fly-bys by the things at full afterburners with all power to engines!  Scare the hell out of the escapees.  XD

Good to see someone tackleing it.

 

Offline 666maslo666

  • 28
  • Artificial Neural Network
Good work. I decided to HTL this ship cca before 2 months but have to format my HDD so i lost it. Your is a bit better i think.  :no:
"For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." - Leonardo da Vinci

Arguing on the internet is like running in the Special Olympics. Even if you win you are still retarded.

 
Very Nice.  I like seeing this kind of initiative.  I can't wait to see the texture work.

 

Offline Axem

  • 211
Oddly enough I also modeled this, but it was also lost in a Hard Drive crash...

You better back up all your files quickly. ;)

Anyway, looks nice. :yes:

 

Offline Mars

  • I have no originality
  • 211
  • Attempting unreasonable levels of reasonable
You should post a copy of the model in case you disappear. :nervous:

 

Offline Tempest

  • 28
  • The Star Wars Conversion
    • The Fate of the Galaxy - SWC
uhh...yeah...well I can't map it. I'm terrible with 2d-art. So I guess I'll submit the file for anyone interested to map. All I ask is that the model creator credits go to me, and whoever textures it gets the texture creator credits. I'm also hoping it will make its way into the mv_models pack.

Here it is. I'm working on some other fighters right now so stay tuned for more. The file is in .wrl or something like it, which I think is a pretty universal format, but I can of course release it in most other common formats. Also, if anyone sees problems with the geometry, don't hesitate to say so.

[attachment deleted by admin]
"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

My photobucket: with all my shiny new stuff on it! http://s118.photobucket.com/albums/o116/Tempest_77/

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
You didn't happen to put a modeled interior to this, did you?  ;7
The Trivial Psychic Strikes Again!

 

Offline neoterran

  • 210
the problem seems always to have been not that there are not enough modelers, but there are not enough texture artists.
Official Taylor Fan Club Member.
Chief Grognard.
"How much code could a coder code if a coder could code code?"

 

Offline Tempest

  • 28
  • The Star Wars Conversion
    • The Fate of the Galaxy - SWC
I could model the interior, I just didnt think that it was necessary. It would be REALLY easy too, with such a nice, squarish shape.

I think Axem is working on mapping it although i'm not sure.
"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

My photobucket: with all my shiny new stuff on it! http://s118.photobucket.com/albums/o116/Tempest_77/

  

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
the problem seems always to have been not that there are not enough modelers, but there are not enough texture artists.

And dreadfully lesser FREDders. :(
Freelance Modeler | Amateur Artist