Author Topic: Archangel Modification release  (Read 5211 times)

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Offline TrashMan

  • T-tower Avenger. srsly.
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Re: Archangel Modification release
could you post a complete copy of a sorta........ 'basic' (retail compatible) vesion of those turrets? i could use those perfectly on the windsor. i would make them smaller of course :D :D

You want the cannons as a truespace object? No problem - You want them untextured or textured?
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Offline TrashMan

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Re: Archangel Modification release
Right, finally got around to doing this, my apologies for taking so long.

Here's the images. It looks like there's a map I missed somewhere. I'll try redownloading it and checking to make sure every map went exactly where it should, but I did that before without luck. =/

Top view. As you can see, a great deal of the textures are nonexistent.
Starboard bow position. Again, as you can see, most of the textures don't seem to ...eh, be there.

I just checked the locations of the .pof and all the .pcx and .dds files, and they were all in models and maps, respectfully.

Help? I wanna make this one work ;_;

I don't even know how this is even possible.
The texture you appear to have missing is shiphull2.dds, but it's clearly in the  .rar..

EDIT: My mistake. shiphull.dds is in there.
Re-name it shiphull2.dds and you'll be fine. Dang it, I put the wrong texture in it, but no biggie - they are the same shiphull2 is onyl slightly darker than shiphull so you won't notice any difference.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline asyikarea51

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Re: Archangel Modification release
I'm actually using the older version right now - currently re-downloading this.

Tribarrel guns? I'd love those in the current Archangel style ... seriously. :)

"All batteries open fire! We do it classic battleship style!!!"
BLAM-BLAM-BLAM!!!...BLAM-BLAM-BLAM!!!...BLAM-BLAM-BLAM!!!
« Last Edit: January 03, 2007, 08:28:53 am by asyikarea51 »

 
Re: Archangel Modification release
could you post a complete copy of a sorta........ 'basic' (retail compatible) vesion of those turrets? i could use those perfectly on the windsor. i would make them smaller of course :D :D

You want the cannons as a truespace object? No problem - You want them untextured or textured?

whichever is easier on you :D thanks for this, that is perfect for the top and rear turrets on the windsor!
Sig nuked! New one coming soon!

 

Offline TrashMan

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Re: Archangel Modification release
Here you go mac:

http://www.hades-combine.com/web/hosted/fow/ArchyTurret.cob

It's textured, and allready set up. :D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: Archangel Modification release
After seeing how awesome this thing is, I started looking into your other models.  I like Whitehall most of all, but I can't get it to load into Freespace or FRED.  It'll load in modelview, though.  Any suggestions?

 

Offline TrashMan

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Re: Archangel Modification release
You got me there..I had no problems with the Whitehall.

which reminds me, I'll have to add glows to that station..adn all the other older models..

I'm in the process of polishing up all of my earlier capship/station models by removing any bugs, optimizing textures, adding glows and stuff.

I'l release ALL of them in a big VP real soon.
the VP will include:
GTBS Archangel (maby both versions)
GTCa Galaxy
GTBC Blade
GTFg Retribution
GTCv Cobra
GTCv Echelon
GTI Aule
GTI Whitehall
GTSC Copernicus
GTI Aeglos
GTI Nareos
GTGB Praetorian
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: Archangel Modification release
Yes, please do.  Thank you.

 
Re: Archangel Modification release
You got me there..I had no problems with the Whitehall.

which reminds me, I'll have to add glows to that station..adn all the other older models..

I'm in the process of polishing up all of my earlier capship/station models by removing any bugs, optimizing textures, adding glows and stuff.

I'l release ALL of them in a big VP real soon.
the VP will include:
GTBS Archangel (maby both versions)
GTCa Galaxy
GTBC Blade
GTFg Retribution
GTCv Cobra
GTCv Echelon
GTI Aule
GTI Whitehall
GTSC Copernicus
GTI Aeglos
GTI Nareos
GTGB Praetorian

 :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2:



THOSE SATHSESSss............. errrr.......... whatever HAD BETTER RUN!!!!!!!!!!!!!!!!!!!!!
Sig nuked! New one coming soon!

 

Offline TrashMan

  • T-tower Avenger. srsly.
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    • FLAMES OF WAR
Re: Archangel Modification release
I'm almost done with the pack.

I increased the Archangels size from 4300 to 4500m (all paths, subsystems, docks and glows re-done to fit new size), and fixed a few errors (turrets debris not showing up, wrong texture on 2 places)

The Aeglos and Nareos won't be in, since I just checked them and they have everything workong fine (except a ships.tbl typo of a Terrna Turret  on the Nareos :D )

Just have to put it all together and decide if I should put the pirate carriers in with them..NAh... I'l make a separate VP for them :D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: Archangel Modification release
I <3 you. o.o; I got it to work by renaming the shiphull file, like you said, and now it's awesome. I decided to just see how much damage it could do how fast, so I threw a mission together with a Ravana, Lucy, and this ...thing.

The Ravana died in literally twenty seconds (and most of that was weapon-travel time), and the Lucy took about fifteen or twenty seconds extra, after the Ravana went down.

Oh my god, this thing is powerful. I can't wait to see all the other things you made. =D Awesome work, man!