Wolf: Comparing a commercial product to a community-developed mod is unfair and therefore unnecessary. Not only are there more developers during the development of a commercial game, they do that for a living (for good money), they are well-trained and experienced in their professions, there are more testers, they have real-life(!) references to work with, and one can continue this enumeration until infinity. FotG, on the other hand, is a community project that its developers do in their spare time, for free, there is no force holding them back from taking month-long pauses or quitting the team will not cause any financial problems. Hell, we aren't even talking about existent or once-existent things. Remember that there's an apparent conflict between the EGVV and ESB in relation to the Nebulon? That cannot happen in a World War II FPS, so even in this regard, the developers of CoD have an easier job.