If you wan to laugh, watch the interview on CIC.http://www.wcnews.com/news/2696"You choose to be either Kilrathi or you choose to be human, and that's something you couldn't actually ever do in any of the previous Wing Commander titles."
WTF? Of course you couldn't play the Kilrathi. Origin would have had to create a whole new plot, FMVs, everything... in other words, a whole second game!
In a simple arcade game you just change the player shipmodel. "It's an arcade game, so you want people to be able to just pick it up and play it, but it is a Wing Commander title, it is a space combat game, so you want to add some depth to it. So it's pick up and play, but there's layers of depth.
"Pick up and play" is good, so would be layers of deep, but they don't seem to be in the game. Unless there is a hidden story mode nobody told me about yet." [...]so with the right stick you can do barrel rolls, you can do flips, you can do immelman turns, you can do 180s and different ships have different special maneuvers that they can do."
Barrel roll?... wasn't that StarFox?...