Author Topic: Cockpits Redux  (Read 14407 times)

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Did you see the video?  It proves it is possible.  If you can't find the code that he used, or just don't have the time to devote to a minor thing then thats ok.  I was curious if you knew that someone has accomplished the impossible.

Here it is again http://www.youtube.com/watch?v=6uFrJlSyXO4

[EDITED]  on second reading, first take sounded heartless and not what I meant at all.
« Last Edit: March 02, 2008, 10:46:43 pm by Darklord42 »

 
I love cockpits, because a real starfighter cant just Switch it off. This is called realism.
And yeah it gives the feeling of being in a tight space, not having perfect view about everything going on. Its challenging and i like that feel.

When can we play with cockpits.


Now one more Question. Finally i have to know it. Where does the word Cockpit come from ? because cock-pit.. how does that sound like ? Female parts ?

 

Offline Aginor

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Well, you know that cock is not only a word for what you are thinking about.
It is somehow likely that it comes from cock fighting pits. (roosters fighting, humans betting, you know)
Or maybe just from the position and structure the cockpit had in former times.


I don't know which is your native language, so here is the english Wikipedia entry for that:

http://en.wikipedia.org/wiki/Cockpit

There is an explanation, which is unfortunately not very large.

If that Wiki entry exists in your language, feel free to check it out on the left side.
For example in german (there is a longer explanation under "Etymologie"):
http://de.wikipedia.org/wiki/Pilotenkanzel

Maybe it helps.
 
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Any new screenshots on the cockpits?

 

Offline Tolwyn

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Cockpits fall into category More dull stuff. (See our website for more details on the subject)
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
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Oh, so they were cut.  :(

If I knew anything about modeling or coding I'd gladly volunteer to do them.  Ah well.  Thanks for the info.

 

Offline Tolwyn

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Problem is not the modelling. I guess we could get those done within a month. The thing is that the code does not support cockpits in the way we need them to work.
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 
Besides the real cockpit style is currently broken.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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hmmmmm......have you already considered treating the cockpits like in Phophecy and Secret Ops (and it's add-ons) if everything else fails?

Here's a video which should explain what I mean: http://www.youtube.com/watch?v=ooIJedGbSsE
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Offline Tolwyn

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Yes, we have and decided against these and in favor of WC4 HUD.
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

  
Yes, we have and decided against these and in favor of WC4 HUD.

Excellent idea. WC4's HUD is one of the best HUDs ever.
Audio Converter of Enigma Campaign 2666:
http://enigma.de.to/

German translator of WC: Hostile Frontier:
http://www.ciinet.org/kevin/wchf/

My Youtube Channel:
http://www.youtube.com/user/FekLeyrTarg?feature=mhee