What sort of infrastructure is required to maintain a squadron of fighters? You'd need a place to hold plenty of primary weapons, LOTS of secondaries (especially if youre raiding larger ships), fuel (Im guessing that wouldnt be too bad, since they use efficient fusion and what not; you could compress the deuterium gas and save space there), and repair equipment.
My guess is that this sort of setup would really limit the reactor space and weapons capabilities on the carrier ship. Alternately you could skimp on these things and just keep some small frontline supply depots...but they would be vulnerable to raids wouldn't they...
Anyhow...it's tricky. It seems very hard to balance firepower with ships available. The Colossus, for example, has about 60 wings, a HUGE number, but then again its a HUGE ship. If you look at the fighterbay on the schematics in that one Colossus cutscene its very small compared to the rest of the ship. On the other hand of course it has the weapons systems and reactor power to simultaneously take on 4 destroyers and come out on top...
If they dedicated the entire ship to fighters, no weapons, Im sure you could fit upwards of 240 wings.
So you have to deal with that.
anyhow...im hungry