Uh... hi.
Derelict was one of the first campaigns I played when I finally got FS2 (after I got around the installer). Suffice to say, it was a huge inspiration for me in my modding career, particularly for the concept of characters and non-traditional mission design. Sprucing it up was the least I could do for such an influential and important campaign.
Just hope you don't disagree too much with some of the design concessions I made... 
Since I've not seen them yet, I have nothing to complain about

But from the response around here, sounds like you did a fine job. I still have to re-acquire a joystick if I'm going to give FS2 SCP a serious go... So I'll be able to hear and see everything you did on the update. I'm honoured that someone else picked up the torch.
I also don't intend to steal any titles... so Campaign King is safe by me. Ancient Guru seems to be the label they've tacked on me. It should probably be "Rusted SEXP" or something like that.
I was curious as to what people's favorite missions were, because I think my personal favorites were ones that either others didn't like or that were completely under the radar. I can't remember the title of it, but the mission that had the energy-sucking mines mixed in with explosive ones... mostly because of what I needed to do to get the SEXPs to simulate 2 different types of mines at the same time... My other favorite was the strike mission... Killer Rabbit, I think I called it. Short... lots of explosions... and a real test of one's speed and accuracy...
I mean, of course I liked Rites of Passage too... it got me a free T-shirt for the effort. I still have it too

Anyway, I'm curious to hear other's feedback...
Oh... and nothing currently in the works, considering I only just stumbled in on HLP a few days ago... I'll have to give it some thought.