Author Topic: Transparency issues and how to solve them?  (Read 4594 times)

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Re: Transparency issues and how to solve them?
That's what I meant with the Specular Level, the water reflects more than the rest of the earth's surface, or I am confusing Specular Map with Specular Level, well anyways, this is what I meant...

http://celestiamotherlode.net/catalog/earthbumpspec.php

The atmosphere is well... much better than nothing, but it's still noticeable it's a sphere. As for the night and night lights Map I remember trying before but didn't really get good results.




 

Offline Herra Tohtori

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Re: Transparency issues and how to solve them?
are you implementing the planet as a skybox or as a ship? you might try one or the other and see if that helps. also try making the planet a child of the ring too. that might do it.

It's a "ship", yeah.

And currently the sphere is a child of the rings object. The thing is that the model itself works all right now, but it affects the way other models behind it are rendered...
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.