Originally posted by mikhael:
See, you missed my point. RTS bites, with Starcraft and Homeworld being the exceptions. Starcraft is the most refined RTS there is. Its simple and to the point. Homeworld avoids sucking by, you know, being innovative (its a shocking concept).
So like, what's the point of the rest?
I gather you've never played much else. SC, for your information, is NOT the most refined, the engine itself is so ridiculously oversimplified that an 8-year-old could sort out how to imitate it (Weapons that never miss? Two or three floors of terrain that has no effect other than occasionally being impassable?). It's the MOST POPULAR game however, and thus the most fully explored and modded, because Blizzard has the kind of 2D and (for that time) 3D skills that give techies wet dreams. Their cutscenes are still rather nice, even compared to the mind-blowing ones produced nowadays, and the game is how old now? On the other hand, there's games like Earth 2150- the sorta stuff maybe you wouldn't play if you didn't wanna think much or spend an hour freaking out about everything that might go wrong, but it's the kind of game you'd expect a general to appreciate- almost excessively realistic, down to attacking by cover of darkness and occasional rainstorms getting your troops bogged down in the mud. Try playing it once- if you're interested in strategy as strategy, rather than a lot of things blowing up, you'll never get over it. Oh, and if you wanna try a real strategist's game for a change, DON'T get the Earth demo, and DON'T watch the opening movie before you play- it's the sort that would make Ed Wood get up outta the theater halfway through.

I don't know how anyone can object to E2150 after seeing the UCS ad movie, though. That thing's golden.

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Does this suck? How about now?