Author Topic: Sync problem - instant blackness  (Read 5270 times)

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Re: Sync problem - instant blackness
Same problem here although in my case it's extended a bit by the fact that the campaign doesn't have the new SCP graphics. The ships are not remodeld and Lightspeeds nebulas also don't work, but back to the big problem.

I understand that you guys made it work by editing it. Now, would it be too much to ask how exactly. I'm a bit new to SCP and have no idea what you guys use to make this wonderful campaigns and eye-candy. :nervous:

 

Offline Cobra

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Re: Sync problem - instant blackness
Oy.

You CAN use the remodeled ships, just activate the mediavps, and no one is going to redo the Hedetet.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: Sync problem - instant blackness
Ok, but doesn't the launcher consider the mediaVPs as a mod. Then how do i activate two mods at the same time with the launcher because it eludes me? :confused:

 

Offline karajorma

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Re: Sync problem - instant blackness
You activate two mods at a time using FS2's multimod abilities.

If you're on Windows this is very easy. Simply create a text file in your Sync folder called mod.ini. Cut and paste this into it

[multimod]
secondarylist = mediavps;

And you're done. When you run the launcher it will see that file and the launcher will know you want to run more than one mod at a time. There are more details in my FAQ's installing mods page.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Re: Sync problem - instant blackness
Thanks a lot!

 

Offline Hellstryker

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Re: Sync problem - instant blackness
I know 'tis an old topic but im having the exact same problem. tried the media VP thing and it didnt work. since i know nothing about fred can someone just send me their .vp file with the fixed mission in it?

 

Offline Cobra

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Re: Sync problem - instant blackness
It's a bug with either the red-alert feature or the "no briefing" thing.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Hellstryker

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Re: Sync problem - instant blackness
yes i KNOW that, that doesnt help me any since i know nothing about FREDing  :hopping:

 

Offline ssmit132

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Re: Sync problem - instant blackness
Plop this into your missions folder.

The red-alert bug causes the black screen because your ship is considered 'destroyed'. (I was fooling around with Solar Wars and discovered it in mission six - the wingman display showed my whole wing was destroyed.)

[attachment deleted by ninja]

 

Offline Hellstryker

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Re: Sync problem - instant blackness
TYVM  ;)