Author Topic: Just Another Day Development Blog  (Read 67959 times)

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Offline QueenHolley

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Re: Just Another Day Development Blog
* begins to vomit uncontrollably

 

Offline Colonol Dekker

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  • Aken Tigh Dekker
    • My old squad sub-domain
Re: Just Another Day Development Blog
Mutually reciprocated  :p
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Re: Just Another Day Development Blog
Allright kids, just keep your hands off from the vanilla-cinnamon flavoured beer and nobody gets hurt, OK?

 

Offline Axem

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  • 211
Re: Just Another Day Development Blog


So there's that mission done.

Up next is a VN mission and then...

and then

The Final Boss

(heck this is getting scarier by the day)

 
Re: Just Another Day Development Blog
No huge ships?

Also how many variables?
AKA [`_`]
Inferno: It's the I in Inferno / It's the beam spam delight / Risin' up to a shock jump arrivaaaaaal
Between The Ashes: Look just a really cool and neat thing, OK?
Dimesional Eclipse: High speed anime girlies blowing **** up gets me excited
The Last Stand: A very episodic capship command mini-campaign
Breakthrough: A pretty standard but not really capship command mission

 

Offline Axem

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  • 211
Re: Just Another Day Development Blog
Just 21 variables. The mission is more like 4 or 5 smaller missions all packed together that flow from one to the next.

It's still very rad and very cool. :cool:

 
Re: Just Another Day Development Blog
The Final Boss

Dsmart or Croberts?

 

Offline TechnoD11

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  • AND HELL COMES WITH ME

 

Offline Axem

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Re: Just Another Day Development Blog
 :warp:

 
Re: Just Another Day Development Blog
:warp:

Did you assigned the role of the FRED-God to yourself?

  

Offline Axem

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  • 211
Re: Just Another Day Development Blog
Well kind of... but I'm not the final boss.

The final boss of JAD isn't going to be some far out of left field vat a twesst thing, you probably know who its going to be since considerable time has been spent playing them up!