it sold millions
So, it didn't do badly, did it? It just started slow.
Also who remembers The Hobbit game? Not many because it sold less than 100,000 copies in the U.S even though it was LoTR, and also the old cartoon LoTR movies those did so horribly you got made fun of IF you watched them
Yet, LoTR itself cannot be said to have done poorly. Even as these things happened, the book continued to sell... in the millions. It's one of the most sold books ever after the bible, and it continues to be to this day. Hardly a sales fiasco. Also, it is worth pointing out that the reason for the lack of popularity for the cartoons was that they sucked. Something doing poorly due to being poorly made isn't quite as disheartening to a prospective developer as something that does poorly for apparently no reason other than lack of interest. Another thing worth noting is that in 1982, 100.000 copies was a lot, so the Hobbit game actually did rather well.
Now, contrast the LoTR cartoons (hated by everyone and considered some of the worst crap ever produced) with Freespace 2. Freespace 2 was universally praised with top marks from every reviewer on the planet, and to this day has a place every time some magazine makes a "Top 100 greatest games" list. Yet, worldwide, it sold less than 30% of the copies that the Hobbit game managed
in the US alone, in
1982. See what I mean about lack of quality versus lack of interest, here? When a publisher looks at the history of the Freespace games, and in fact the history of Spacesims in general, they see that they were great moneymakers once, but people don't want to play them anymore since no matter how good the games are, they Just. Don't. Sell.
And games that won't sell, won't get made. Maybe once, back when independant developers were the rule rather than the exception, someone might take such a chance, but not today. If one of the niche Spacesims that are still being made suddenly makes it big and sells millions,
then Freespace might stand a chance as a commercial game as it would show publishers that there's interest in the genre. But not until then.
[Edit] Bloody hell, I can't spell.
[Edit again] But apparently, I
can rhyme