Author Topic: Fate of the Galaxy Shipset (Updated March 3, 2017)  (Read 65196 times)

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Offline brandx0

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Fate of the Galaxy Shipset (Updated March 3, 2017)

Fate of the Galaxy Shipset
Updated 03/03/2017
Included in this post is a list of all ships confirmed to appear in Fate of the Galaxy.  This list is neither comprehensive, nor final


Alliance to Restore the Republic / New Republic

T-65c X-wing Starfighter
     Artist: Brand-X

BTL-S3 Y-wing Starfighter
     Artist: Brand-X

BTL-LP Longprobe Recon Fighter
     Artist: Brand-X/CountBuggula/Zookeeper

RZ-1 A-wing Interceptor
     Artist: Brand-X

B-wing Starfighter
     Artist: Brand-X

E-wing Escort Starfighter
     Artist: Brand-X

Braha'tok-class gunship
     Artist: bobbtmann

Home One   
    Artist: bobbtmann
       
Galactic Empire

T.I.E. Starfighter
     Artist: Brand-X

TIE/ln Starfighter
     Artist: Brand-X

TIE/In Interceptor
     Artist: Brand-X

TIE/sa Bomber
     Artist: Brand-X

TIE Advanced x1
     Artist: Brand-X/zookeeper

TIE/rc Recon Fighter
     Artist: Brand-X

TIE/sh Shuttle
     Artist: Brand-X

V38 Assault Fighter
     Artist: First Strike mod: RedMonkey/Ramseus

Carrack-class light cruiser
     Artist: bobbtmann

Strike-class medium cruiser
     Artist: bobbtmann

Imperial II-class Star Destroyer
     Artist: Brand-X/zookeeper

Executor-class Star Destroyer
     Artist: XWA Upgrade Team

Neutral

Z-95 Headhunter
     Artist: Brand-X

Cloakshape fighter
     Artist: bobbtmann

N-1 Starfighter
     Artist: rhettro

Corellian CR90 corvette
     Artist: bobbtman

Marauder-class corvette
     Artist: bobbtman

Dreadnought-class heavy cruiser
     Artist: bobbtmann

Corellian Star Shuttle
     Artist: bobbtmann

XQ1 space platform
     Artist: bobbtman/zookeeper

XQ2 space platform
     Artist: bobbtmann

Transports

YT-1300 Light Freighter
     Artist: Brand-X/zookeeper

Modified YT-1300 Light Freighter (Millennium Falcon)
     Artist: Brand-X

Action VI Transport
     Artist: greyleader

BFF-1 Bulk Freighter
     Artist: Warfull

Gallofree GR-75 medium transport
     Artist: Klavs81

Lambda-class T-4a shuttle
     Artist: Axem (Model) Brand-X (Texture)

Delta-class DX-9 stormtrooper transport
     Artist: newman

Rayter-class transport
     Artist: bobbtman
« Last Edit: March 03, 2017, 04:37:37 pm by CountBuggula »
Senior Modeler, Texturer and Content Moderator, Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline chief1983

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Re: Fate of the Galaxy Shipset
Thanks Brand, I guess my post in that WIP thread was a bit hard to find :(

Edit:  I plan on revamping the Ship DB to include a file for each of these ships, and detailed information including size comparisons, speeds, armament, progress and anything else we know about them, as pertains to our mod.  Anyone wishing to start a model can then just refer to the already existing library of info on it (hopefully).
« Last Edit: July 28, 2007, 02:46:52 am by chief1983 »
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline brandx0

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Re: Fate of the Galaxy Shipset
Hey guys, just a bit of an update, I'm seeing a lot of great work progressing here, but we're running into a bit of a problem:  Too Many Transports.  While we all know that these are very important for a mod, they're not the focus, and as such we don't need to have such a huge variety.  Look at the ship list and check out the rebel side.  We NEED those ships.  Priority 1 models are labelled as such for a reason.  Please guys help us out by looking at this list and taking a cue from it as what is needed. 

I'd like to ask that if you're going to start a new model, we suspend any work on new transport or shuttle meshes, and please please please, if you want your model in game, pick something from this list!  As of now any model produced that isn't included on the list above won't be able to be in the game until we get these core models done.

Happy modeling guys!
Senior Modeler, Texturer and Content Moderator, Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline maje

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Re: Fate of the Galaxy Shipset (Updated Aug 2, 07)
Out of curiosity, wouldn't certain prequel ships be closer in the priorites list?  Not so much things like the Naboo ships, but say some of the Trade Federation Donut Ships (as opposed to the true battleships constructed during the Clone Wars), or even some of the ships of the Old Republic?  Heck I think it was even mentioned that the Rebel Alliance had an old Resuscant-class cruiser in their fleet at one point.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline chief1983

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Re: Fate of the Galaxy Shipset (Updated Aug 2, 07)
We're least concerned with campaigns set in the New Trilogy era using New Trilogy ships.  We're more focusing on Original Trilogy and post-OT EU stuff, which is what more of the staff, and probably the fanbase will want to see.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Vidmaster

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
what's the Modular Conveyor ? I don't know that one  :nervous:
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Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline chief1983

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
It's pretty much a ship from the older games, but it might be needed for general FREDing purposes.  It's not high on our list to get in game though.

http://starwars.wikia.com/wiki/Modular_Conveyor
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Tempest

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
Having a rich, diverse collection of transports and stations is excellent from a FRED perspective- we can design many varied bases. FS2 had a fair number of freighters, but only one installation, and they were still able to pull off some good stuff in that area. We're going to do much better, since we won't have to repeat many freighters. It's a win for everyone...except maybe people with slow internet connections who have to download it...
"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

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Offline maje

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
You know, I was checking out the shiplist for what's currently planned and am wondering if you're going to include the Assault Gunboat.  Supposedley, these were the Imperial Starfighters used in conjunction with Assassin-class Corvettes and Stormtrooper Transports that formed up the core of the Empire's System Patrol Squadrons.

And then there are a whole bunch of TIE series variants such as the TIE/gt (the original heavy fighter that got phased out by the TIE Bomber), the TIE/fc, TIE/rc and TIE Vanguard (TIE/rc mkII), TIE Scout, TIE Avenger, and TIE Defender.

This isn't so much a request as if depending on when the official Fate of the Galaxy campaign takes place, certain ships may simply not be available (either to being phased out completely, not in widespread use, or haven't been invented yet).

Also, what is the maximum amount of ship slots that Fate of Galaxy will be able to support?

One last thing (there's always a last thing)  :p what model are you thinking basing the MC40a off of? the TG version, or the XWAU version?  I always felt that the TG version seemed a bit too different and thus made it so the XWAU version would more reflect the designs seen in the movies.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline chief1983

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
I can't seem to find much reference on these ships, the Wookiee articles are very sparse, and don't cite where these ships originally came from.  So they're not at the level of canon we're concerned with right now, but if we do hit that time period, and need these types of ships, we'll keep them in mind.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline maje

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
Well the Gunboat was in all of the X-wing games, and may have had some mentions in the Essential Guide to Vehicles and Vessels.  The TIE Avenger and TIE Defender were introduced in the X-wing series and have been mentioned in other EU sources (again the EGVV among others).

The Gunboat was introduced prior to the Battle of Yavin and has been in service at least until after the Battle of Endor (this is really a conjecture since the only time this ship appears is during the X-wing games).

The TIE Avenger is the TIE Advanced AD series Production model introduced shortly after the Battle of Hoth, however, is only reserved for top TIE starfighter pilots (the cream of the crop for TIE Interceptor pilots I believe).  The TIE Defender was also developed and introduced shortly after the TIE Avenger and was intended to be the next generation fighter that would phase out the TIE Fighter, however only a few of these ships ever survived as most wound up in the hands of rogue Grand Admiral Zaarin, and a handful were kept in reserve by Grand Admiral Thrawn.
These ships pretty much didn't see much if any, action after the Battle of Endor.

The TIE Scout, TIE Vanguard, TIE/rc, TIE/fc, and TIE/gt were all constructed pre-Battle of Yavin.  The TIE/rc and later TIE Vanguard were outfitted for armed reconnaissance duty, the TIE/fc provided for long range fire control, the TIE/gt carried a payload of several proton bombs before being phased out by the TIE Bomber, and the TIE Scout was a long-range scout ship.

PS, has a set core campaign been established, or will missions be more along the lines of 'Historical Combat Scenarios'?  If the former, will be set during the original trilogy and tie into movie events (I'm wondering due to the priorities on both Death Stars being high), or post-Jedi?  For anything post-Jedi, about how many years after are you looking around?  From what I remember, there would not be anything covering the NJO.

Sorry for asking so many questions, but I'm interested to see where you guys are planning to take this.  :cool:
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline chief1983

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
Ok, I guess I was mainly referring to the gt and the fc, and a few others.  The gunboat I'm a fan of, the defender may be too imbalanced, and the rest just may not be large enough production to serve a huge purpose.  Rest assured though, just because a ship isn't on the list, doesn't mean it will never be in the game, it just means that no one has claimed it yet, or it's not a high priority ship.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Turey

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
DEATHSEED!  :D
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why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 
Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
Tempest sure is a beast.

 

Offline Tempest

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
Yeah, those shuttles are Axem's domain. I don't want to encroach by making the gunboat.

And for the record, turey, I hate uglies with a vengeance. I really do.

I am taking requests for meshes, so if anyone wants something I'll see what I can do.
"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

My photobucket: with all my shiny new stuff on it! http://s118.photobucket.com/albums/o116/Tempest_77/

 
Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
http://warlords.swrebellion.com/g2/main.php/v/Development/mc30cx.jpg.html
http://warlords.swrebellion.com/g2/main.php/v/Development/mc30cxy.jpg.html

MC30 anyone?

might have to modify it to meet the game requirements, but it doesn't need a ton of work to finish.

Any and all of the warlords models (even stuff that isn't released yet) are open to this project btw.

 

Offline chief1983

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
We know, MetalD converted a bunch a while back and we've been using some as internal testing stubs.  But, we're going for a significantly higher level of detail than was used in most of the Warlords models.  Nevertheless, they've been great fun for testing purposes.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
heh I'm not opposed to poly bumping some of the ships, most of them are built with the intent of making 20k-30k models easily. Let me know if you need anything. I'm impressed at the progress and it's great to see the project is moving along quite well now.
« Last Edit: October 11, 2007, 05:30:24 pm by EvilleJedi »

 

Offline Hades

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
:welcomegreen:
These ships look cool, but I think this StarWars mod will make there own ships.
I am not sure, but I think I remember some one that.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline MetalDestroyer

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Re: Fate of the Galaxy Shipset (Updated Sept 13, 07)
http://warlords.swrebellion.com/g2/main.php/v/Development/mc30cx.jpg.html
http://warlords.swrebellion.com/g2/main.php/v/Development/mc30cxy.jpg.html

MC30 anyone?

might have to modify it to meet the game requirements, but it doesn't need a ton of work to finish.

Any and all of the warlords models (even stuff that isn't released yet) are open to this project btw.

Heya ! You 've finally come here ^^ You should integrate the current Team :D You've done a lot of great model for several Star Wars mod for several game :D