Author Topic: Post your campaign/mission ideas here!  (Read 7802 times)

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Offline Vidmaster

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Re: Post your campaign/mission ideas here!
I've got some plans on how to change that though.

Just remove the shooting. Say, a GOD is captured when a fighter is within 500m AND no enemy is closer then 1500m
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Offline IPAndrews

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Re: Post your campaign/mission ideas here!
I agree with the gimmicky comment. In order to avoid just dissing something without coming up with an alternative. How about doing something crusade era. Escorting the Excalibur and protecting it from an onslaught of angry post Call To Arms revenge seeking Drakh (add Drakh shuttles with boarding parties if needed for extra flavour).
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Offline karajorma

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Re: Post your campaign/mission ideas here!
Now that might be nice. I've not watched Crusade in a while and this gives me an excuse. :) I quite like the prison break idea too.

As for the gimmicky comment, I like gimmicky missions. The problem is that you should start making them once you have a solid base of playable missions first. King of the Hill worked in BtRL cause there were lots of other more standard multiplayer missions you could play. Right now TBP lacks multiplayer missions so first I'd better make a base set. Then we can start having some gimmicks. :)
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Offline Vidmaster

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Re: Post your campaign/mission ideas here!
well, I just thought everybody could have come up with simple deathmatch or teamdeathmatch without any special features.

About the prison idea:
Should players fly the shuttles ? If yes, how to prevent a certain boredom factor ?
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Offline 0rph3u5

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Re: Post your campaign/mission ideas here!
About the prison idea:
Should players fly the shuttles ? If yes, how to prevent a certain boredom factor ?

1. by letting the shuttles be 7t7s and 2. by keeping the fighters busy with other fighters and getting robo-mines and vorchans involved (making a lot of evasive maneuvers or fighting necessary to get to the JG -- but we better leave that to Kara)
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Offline Vidmaster

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Re: Post your campaign/mission ideas here!
Let's recount:

Standart:
- some normal deathmatch and teamdeathmatch missions not including many ships (maybe only Starfuries)
- that EA Omega push you around deathmatch
- (new:) race against race team deatchmatch with a few capship ? (difficult to balance)

Scenario Missions:
- Siege of Orion TvT idea
- that cool Prison Break Coop mission
- (new:) what about a defend b5 ccop gauntlet ? Everybody flies whitestars and you have to defend b5 against increasingly stronger waves (vorlons or shadows at the end  :mad2:) attackers, including many capships
- the "defend the Excalibur coop" (or maybe TvT ?) mission

Exotic:
- my domination style GOD idea (say what you want, I love it)
- (new:) RACE: every player flies a extremly fast and agile fighter (shadow ?) without afterburner or weapons through an very dense field of moving asteroids (fredable ?) have to follow a series of waypoints. Who reaches the last one has won.


Well, that would be one hell of and a sufficant a package for TBP. Now just some poor fellow has to fred that stuff  :blah:
« Last Edit: August 27, 2007, 09:23:32 am by Vidmaster »
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Offline akenbosch

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Re: Post your campaign/mission ideas here!
a basic (race) versus (other race) capture-the-base mission?

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Offline Vidmaster

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Re: Post your campaign/mission ideas here!
now, is somebody working on this ?
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Offline IPAndrews

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Re: Post your campaign/mission ideas here!
I am considering starting up a post Crusade era campaign. All I have at present are some vague ideas about plot I'd like to link to and somehow use. I've not really figured out any details about how they would link together. I'm throwing this open for people to submit their own ideas and suggestions.

Spoiler:
Time setting:

About two years after the end of Crusade. The Drakh plague is ravaging Earth. Decimating the population.

Things I would like to include:

* A second open war with the Drakh who have been rebuilding their forces since the events of a Call to Arms and Crusade from a second Mothership (if memory serves me the Excalibur destroyed one).

* The Drakh are using recovered Shadow technology to "breed" "Shadow" vessels. Including new classes of vessels not seen before (non-canon). Putting their own people (who are naturally telepathic I believe) into the ships as CPUs.

* The story could maybe start with the Drakh manipulating the other races by means of keepers in order to have them attack the EA. Wonder if Londo's keeper could be used in this somehow?

* A cure to the Drakh plague should be discovered. Though I would like the cure to be something more interesting than "look! there's the cure! let's get it and go home". Maybe somehow using the Drakh's recovered Shadow tech to create a counter plague that either destroys the Drakh plague or somehow interacts (negotiates?) with it. Destroy would allow for some fun irony as the EA try to seed their atmosphere with counter plague as the Drakh try and stop them :-).

* Would like to tell the story of the campaign from the perspective of 2 or 3 different characters. A pilot flying with the Excalibur? A whitestar captain? Someone else?

« Last Edit: September 19, 2007, 07:36:48 am by IPAndrews »
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Offline Vidmaster

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Re: Post your campaign/mission ideas here!
- a Minbari pilot serving on a sharlin cruiser ? ( clans are afraid that minbar should be punished next (-> Delenn) )
- OF COURSE a pilot of the Excalibur ! (you said that already, i add "MAKE IT !")
- a Centauri, who discovers that his people are manipulated and rebels ?
- a survivor of Dureena's race, who works for a Brakiri milita ?

like any of these ?

PLZ NOT: a raider pilot, since this is the basic idea in my current WIP campaign  ;7
« Last Edit: September 19, 2007, 09:43:41 am by Vidmaster »
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Offline karajorma

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Re: Post your campaign/mission ideas here!
I actually had quite a nice idea for a TvT mission last night. But it would require code changes so it's only appearing after 3.7 comes out if I'm not too busy with BtRL. :)

That said I'm already working on some multiplayer missions. I'll put up a thread and get some people to playtest once I'm ready. :)
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Offline terran_emperor

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Re: Post yer campaign/mission ideas here!
a campaign of crusade incuding missions from unmade episodes "value judggements", "to the ends of the Earth" and "End of the Line" for year one.

Year 2 would be based on JMS's comments and some creativity on my part --> several battles against the Drakh and the finding of a cure fore the plague. JMS said the plague would only last untill mid/late season 2 -- it was just to start the journey. However, the cure would not work the way it was supposed to. and the Excaibur crew are the only onew who know and they can't do much being on the run as traitors. As the season finale

Year 3 of campaign would feature the Excalibur on the run as traitors, hunted by the EA, ISA, Drakh and the Black ops group behind the shadow hybrid. Mission would be SOuped up versions of the mission from ST shattered universe and a few other on the run

Year 4. WIP
Year 5. WIP

However, the BLack ops group is revealed to be in cahoots the remenants of the (Classifed for Spoiler). I will need some reskins of some Earthships. Can someone tell me who did the skins for r4? and how to contact them
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Offline maje

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Re: Post yer campaign/mission ideas here!
I am considerin' startin' up a post Crusade era campaign.  All I have at present are some vague ideas about plot I'd like t' link t' an' somehow use.  I've not really figured out any details about how they would link together.  I'm throwin' this 'ere open fer people t' submit their own ideas an' suggestions.

Spoiler:
Time settin':

About two years after th' end o' Crusade.  Ahoy!  The Drakh plague is ravagin' Earth.  Decimatin' th' population.

Thin's I would like t' include:

* A second open war with th' Drakh who have been rebuildin' their forces since th' events o' a Call t' Arms an' Crusade from a second Mothership (if memory serves me th' Excalibur destroyed one).  

* The Drakh are usin' recovered Shadow technology t' "breed" "Shadow" vessels, by Davy Jones's locker.  Includin' new classes o' vessels not seen afore (non-canon).  Puttin' their own people (who are naturally telepathic I believe) into th' ships as CPUs.

* The story could maybe start with th' Drakh manipulatin' th' other races by means o' keepers in order t' have them attack th' EA.  Aarrr!  Yarrrrr! Wonder if Londo's keeper could be used in this 'ere somehow?

* A cure t' th' Drakh plague should be discovered.  Though I would like th' cure t' be somethin' more interestin' than "look!  Shiver me timbers! there's th' cure, with a chest full of booty!  let's get it an' go home".  Aarrr!  Fire the cannons! Maybe somehow usin' th' Drakh's recovered Shadow tech t' create a counter plague wot either destroys th' Drakh plague or somehow interacts (negotiates?) with it.  Fire the cannons!  Destroy would allow fer some fun irony as th' EA try t' seed their atmosphere with counter plague as th' Drakh try an' heave-to them :-).

* Would like t' tell th' story o' th' campaign from th' perspective o' 2 or 3 different characters.  Fire the cannons!  A pilot flyin' with th' Excalibur, to be sure?  A whitestar cap'n?  Someone else?


Well, a campaign idea wot I have been playin' aroun' with is wot ye are a pilot assigned t' th' EAS Lewis & Clark, an Explorer-class vessel assigned t' helpin' Earth find a cure fer th' Drakh plague.  Of course, this 'ere is simply th' start, an' I do plan t' touch on a few issues wot were present in th' unfilmed Crusade scripts as well as a few missions with th' Excaliber an' Titans.

For a more detailed outline, read below (contains SPOILERS):

In actuality, th' campaign begins just slightly prior t' th' massive battle against th' Drakh-controlled Shadow planet-killer.  Stationed aboard th' EAS Lewis & Clark, ye assist in th' construction o' new jumpgates an' their maintenance near th' Rim o' Known Space.  The first mission will probably be somethin' simple such as clearin' away a debris field so repairs can be made t' a damaged gate, an' another mission might involve a trainin' exercise or two (hey, this 'ere is a ship suited fer deep space exploration, not combat).  The last intro mission should end with an emergency signal callin' fer reinforcements as Earth is under attack from a major alien fleet.

By th' end o' th' 'intro' missions, ye receive a command briefin' givin' ye th' heads up wot Earth has had an incursion made into EA space by an alien race called th' 'Drakh'.  Currently, yer vessel is enroute t' Earth along with all other long range probe an' deep space ships.  This 'ere mission will probably be a hyperspace-based mission where ye must ensure wot th' Lewis & Clark make it t' Earth as there are reports o' various Drakh vessels fleein' th' battle.

New command briefin' from EA command briefs ye on th' overall situation regardin' th' plague.  Your task as well as wot o' other vessels includin' th' IAS Excaliber an' EAS Cortez, is t' scour th' galaxy in search o' a cure.  The first mission is t' head t' where it is speculated th' Shadow cloud were bein' found t' gather any clues as t' where th' virus were bein' manufactured.  Unfortunately, this 'ere leads t' th' remnants o' a world designated K0643, a former archaeological survey under th' Centauri Republic.  As relations with th' Centauri since th' war o' 2262 have soured, th' EA must sneak in-system t' find as much information as possible.

The next mission will deals with a mission in where ye must intercept a merchant ship whose crew may know th' whereabouts o' a cure or may have other useful information.  This 'ere ship must be protected from Raiders at all costs.  Followin' up on wot mission, ye must pursue Raider forces an' track them t' their base o' operations.  Information is needed badly about who th' Raiders are workin' fer.

as fer summarizin' some o' th' other story ideas o' this 'ere campaign, th' motive fer th' Raiders o' course is booty, however they've been commissioned as "bounty hunters", or more accurately, as assassins fer hire t' find an' eliminate sources attemptin' t' sell off information regardin' th' Drakh Plague.  After a few missions have been flown gatherin' info about these Raiders, their employers have them terminated on account o' th' EAS Lewis & Clark are gettin' too close t' certain truths.

Havin' th' trail with th' raiders gone cold, yer ship follows up on another lead, this 'ere time a rendezvous with an Alpha-class (Midwinter variant) Heavy Cruiser.  The investigation o' an abandoned League base turns up some new information regardin' th' Drakh plague.  While retrievin' th' information, th' Drakh mount an attack wot destroys th' Heavy Cruiser an' severely damages several subsystems includin' communications.  The only hope is t' make it into ISA-held space.  The chase will end with th' Drakh bein' confronted by th' Rangers' White Star fleet an' subsequently neutralized.  Down an' out fer repairs, ye are temporarily transferred o'er t' a small task force consistin' o' several EA ships headed back t' secure th' abandoned League base.  Havin' located several key Drakh vessels at th' facility, ye are ordered t' disable whatever Drakh vessels ye can t' gain more information about them.  Enroute t' a secret Drakh supply depot, ye have a dream wot ye are in Earth orbit, an' are fightin' Omega-X Destroyers (this 'ere is t' hint at th' EA Black OPs experiments with th' Shadow hybrid an' such).  When ye arrive at th' supply site, ye've secured th' area o' remote sentry cannons, a Warlock-class Destroyer comes in an' by executive order is t' seize th' cargo.  Though there is some dispute o'er th' matter, th' cargo is transferred......which leads t' th' Warlock goin' berserk.  Actin' with a mind o' its own, th' ship begins shootin' at allied ships.  Unable t' heave-to th' crazed vessel, th' cap'n grabs charges an' detonates th' ship, with its cargo onboard.  (It should be later noted wot th' reason th' ship went berserk is on account o' it's computer systems have hidden Shadow programmin' an' once comin' into close proximity o' other Shadow technology, th' ship becomes "alive" an' goes nuts *This 'ere were bein' inferenced in one o' JMS's short stories wot dealt with Ivanova's ship, th' Titans.

Followin' this 'ere incident, all Warlocks are recalled t' be "debugged" an' will not be in active service until a remedy has been made t' counter th' Shadow tech.


And Yes, I've just copied and pasted this from Page 1, but since you're interested in ideas for a "Crusade" campaign, I figured this may as good a template as any.

Speaking of which, I hate Talk Like a Pirate Day, how did all my pasted text get all fubared into pirate speak anyhow?
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline 0rph3u5

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Re: Post your campaign/mission ideas here!
Dropping two mini-campaign ideas of mine - free for the taking:

follow the link of the quote
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline terran_emperor

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Re: Post your campaign/mission ideas here!
Maje. Type proper  english. i had tropuble following your post
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Offline karajorma

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Re: Post your campaign/mission ideas here!
He did. The Talk Like A Pirate Day filter then ate his post.
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Offline IPAndrews

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Re: Post your campaign/mission ideas here!
Someone mention pirates again. Please.
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