Author Topic: 3d Modeling Program  (Read 1724 times)

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Whats a good 3d modeling program to use?
I tried Wings 3d, loved it, yet didn't like its no animation thing.
I tried Blender, hated it.

So I was thinking, is there anything that controls like Wings 3d, yet has animation?  I want it to have the right click rotate by axis and move by axis things.  Thanks in advance.

I sure earned it, didn't I?  :P

 

Offline Mars

  • I have no originality
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  • Attempting unreasonable levels of reasonable
Wings 3D is very much a program designed to build simple individual models

Blender is designed to make cinematic quality stuff

You might try Anim8tor if it still exists.

 

Offline Hippo

  • Darth water-horse
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  • Grazing.
    • All Hands to War
3D Studio Max


See if GMax is still available for free, or use magic.
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline Thor

  • Captain of the GTD Sparta
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sell your soul and buy Maya?
I can't believe my profile is still active... member since  July 25, 2002

 

Offline akenbosch

  • Pretentious Noob
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  • doesent care about canon
i swear by a blender/MAX combination.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

Offline Hippo

  • Darth water-horse
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    • All Hands to War
i swear by a blender/MAX combination.

Thats like buying Grade A eggs to egg a house.
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline akenbosch

  • Pretentious Noob
  • 29
  • doesent care about canon
let me explain how i use the pair:

MAX to make the basic shape of the ship (often reffered too as LOD0)

blender to greeble

MAX to UV map

blender to map the greebles

MAX to set up hierarchy

and then i use PCS2 to convert. long chain of exports/imports, yes this is known to cause mesh errors, but i've found blender imports .3ds well and max is best with .objs.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

Offline Hippo

  • Darth water-horse
  • 211
  • Grazing.
    • All Hands to War
Juggling eggs weakens them.
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline akenbosch

  • Pretentious Noob
  • 29
  • doesent care about canon
OH! i get the point! (im bad with metaphors)

dont jump between prograsm with one model too much unles its neccessary (like X program cant do X, but X program can, so you switch)

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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I would swear by Cinema4D, but to date I have not discovered a way to get the models into the game.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Nuke

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max has everything. good uv mapping, good mesh tools, animation, rendering, well everything. i can live without a greebel tool. just cause it look cool is no reason to use it. id rather have a nice clean curvy mesh with really good textures.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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