Author Topic: Cumulative Modelling – the GTCv Moscow  (Read 77050 times)

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Offline Hades

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Re: Cumulative Modelling – the GTCv Moscow
Hey Black Wolf, can I do the POF stuff like engines, glow points and turrets stats?
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Ghostavo

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Re: Cumulative Modelling – the GTCv Moscow


Seriously, am I the only one who instantly thought of this when looking at the model?  :nervous:
"Closing the Box" - a campaign in the making :nervous:

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Offline Vasudan Admiral

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Re: Cumulative Modelling – the GTCv Moscow
can you try re-exporting? for some reason i can't get max to open any of these.
I checked the COB and the 3DS in 3d exploration and they both worked, so you could try saving it from there?

And Nuke; apart from the fairly obvious holes at either end, the mesh is 100% stable to the best of my ability to tell - it's a solid mesh (with a few small detail exceptions) rather than a collection of separate pieces.
That might make it a good deal more difficult to modify and shape, but I didn't think of that till I was pretty much done. ;)
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Offline akenbosch

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Re: Cumulative Modelling – the GTCv Moscow
http://upload.wikimedia.org/wikipedia/en/a/a4/Tf_shockwave2.jpg

Seriously, am I the only one who instantly thought of this when looking at the model?  :nervous:


this is not the giant lasergun. this is the giant watergun - small version with 3 times the turrets.

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Re: Cumulative Modelling – the GTCv Moscow
Any progress Vengence?

I haven't even gotten it yet. I'll start right now.

EDIT: Bad news people, the 3ds doesn't work on my 3ds max 7. It says improper file format. Can someone get me an obj? And don't even ask me about Deep Exploration, mine expired. They all expire!
« Last Edit: September 03, 2007, 09:49:06 am by Vengence »
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Offline RazorsKiss

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Re: Cumulative Modelling – the GTCv Moscow
I resaved it via max, as a .3ds.  It should be good now.  Blender didn't like saving that particular one in .3ds, for some reason.  Gave me the same issue as VA's did, when I tried.   Should be good now, though.

Can't figure out what to do to VA's version now, though... lol.

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Offline Turambar

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Re: Cumulative Modelling – the GTCv Moscow
thanks RK!

time to play with this thing.  you certainly have set a standard here VA

what do you guys think about fighter bays?

also, akenbosch, quiet about the damn turrets.
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Offline Hades

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Re: Cumulative Modelling – the GTCv Moscow
I'd say that it doesn't need fighter bays, seeing as how it's a corvette.
« Last Edit: June 22, 2009, 02:02:46 am by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Turambar

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Re: Cumulative Modelling – the GTCv Moscow
gotcha, adding engines now, then i'll try to design a good turret before handing it off to the next person.
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Unknown Target

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Re: Cumulative Modelling – the GTCv Moscow
Where's the latest version?

 
Re: Cumulative Modelling – the GTCv Moscow
gotcha, adding engines now, then i'll try to design a good turret before handing it off to the next person.
Darn it, I got the model and your doing the engines too. Well I'll just model on and see what you got. Mine isn't that good anyways.

I can't do the engines but I expanded the rear module:



I don't like it. When Turambar finishes the engines I will do the front.
« Last Edit: September 03, 2007, 01:14:29 pm by Vengence »
I have created a masterpiece.

  

Offline Mad Bomber

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Re: Cumulative Modelling – the GTCv Moscow
No fighter bays.It is a corvette, no need.

I disagree. There are currently no Terran corvettes with fighterbays save for the Oculus (which cannot possibly be anything but freakin' expensive with those massive AWACS panels) and the Ehreos (which is a buggy model).

A pocket warship is exactly what the Terrans need IMO.
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Offline Excalibur

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Re: Cumulative Modelling – the GTCv Moscow
Hmm...   I might try to do something, but I take a while to think of something that would look good.
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Offline BS403

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Re: Cumulative Modelling – the GTCv Moscow
No fighter bays.It is a corvette, no need.

I disagree. There are currently no Terran corvettes with fighterbays save for the Oculus (which cannot possibly be anything but freakin' expensive with those massive AWACS panels) and the Ehreos (which is a buggy model).

A pocket warship is exactly what the Terrans need IMO.

I agree I think this ship should have fighterbays.
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Offline Hades

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Re: Cumulative Modelling – the GTCv Moscow
Why have fighter bays when it can kill more fighters/capships on its own?Besides, it will be in the same fleet as like 2/3 destroyers.Use your mind.It would have more guns without a fighter bay.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Mad Bomber

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Re: Cumulative Modelling – the GTCv Moscow
Besides, it will be in the same fleet as like 2/3 destroyers.

You say this as if this was an absolute certainty. What if those destroyers are destroyed? A well-coordinated Shivan attack (e.g. 2 Liliths and a Ravana ambushing a Hecate from the side) could probably destroy a GTVA destroyer before it had a chance to effectively respond. It's not necessarily the best idea to keep one's eggs all in one basket.

Besides which -- I'm keeping my vote on "give it fighterbays" because there are potential storylines and campaigns where a destroyer is either unavailable (e.g. heavy losses) or inappropriate (e.g. mercenaries).

Anywho. I think we've bogged down the thread enough with this. Let's let the modelers do their thing regardless of our input (or lack thereof). :)
« Last Edit: September 03, 2007, 09:08:25 pm by Mad Bomber »
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Offline MikeRoz

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Re: Cumulative Modelling – the GTCv Moscow
This looks like a Deimos with the fore section replaced with the primary hull of a Daedalus class from SG-1.

Good stuff.
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Re: Cumulative Modelling – the GTCv Moscow
I vote for bays!



...


 :nervous:
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Offline colecampbell666

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Re: Cumulative Modelling – the GTCv Moscow
Besides, it will be in the same fleet as like 2/3 destroyers.

You say this as if this was an absolute certainty. What if those destroyers are destroyed? A well-coordinated Shivan attack (e.g. 2 Liliths and a Ravana ambushing a Hecate from the side) could probably destroy a GTVA destroyer before it had a chance to effectively respond. It's not necessarily the best idea to keep one's eggs all in one basket.

Besides which -- I'm keeping my vote on "give it fighterbays" because there are potential storylines and campaigns where a destroyer is either unavailable (e.g. heavy losses) or inappropriate (e.g. mercenaries).

Anywho. I think we've bogged down the thread enough with this. Let's let the modelers do their thing regardless of our input (or lack thereof). :)
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Offline Vasudan Admiral

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Re: Cumulative Modelling – the GTCv Moscow
Moooore polys Igor!
Come on people - the whole idea is just to spend a short while modifying it in some way and then repost it. It's not like you're not making a major commitment to finish it. :p

I put no thought or any kind of plan into the overall design with the sections I added. The whole idea is to let it evolve with multiple changes of varying size, and I promise I won't fiddle again until at least two other people add/change something of their own to it, or the development has stagnated for like a week or so (which, considering the talent we've got around here would be a real shame).
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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