Author Topic: Exodus: Shivan Return  (Read 6529 times)

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I have been thinking for sometime about creating a new campaign based on BSG's original and new version of the destruction of the home worlds and the settlement of new ones, and old flames reignited from old conflicts with the shivans... and a caravan of ships.

the beginning:

Capella system was destroyed by Shivan juggernaught Sathans weapons, shortly after the destruction of this system the Shivans had disappeared for good or so it would seem.
10 years later and the Shivans reemerged from the silence and shadows, and the old Lucifer destroyers were used to destroy the planets surfaces all over Vasudan and Terran worlds, and this all happened all at the same time, and as that was happening, all GTVA fleets were engaged with 2 SJ's against each fleets and all thanks to Admiral Bosch just before he was killed by the Shivans.

the Shivans obliterated everything all but 3 military ships the GTD Hyperion (half operational), GTC Orff (out of mothballs) and the GVD Memphis (fully combat ready) and 30 civilian ships, 22 transports and 3 mining vessels. after several skirmishes with shivan patrols, all the convoys came back together and all military craft.

The plot:

You play as a non commissioned Engineer who just got into the cockpit of a fighter without any training experience,  your mission is to help the GTD Hyperion find its fleet and find a new home world, located deep in the Delta Serpentis expanse...

i have the plans in place, but i will need some help with editing the map, intros, voices, new gui and ship model registery for the Hyperion. it is my first time doing this and i am ready for the challenge. anyone willing to help me with this project?
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Offline Mobius

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:welcomesilver:

First of all, welcome to the HLPBB! :D

Yours is a catastrophic third Shivan incursion, even worse than mine! ;)

The name Hyperion is becoming common. :nod:

The plotline is about the remnants of two species looking for a new homeworld, like? Plots like this can be split in two or more parts. Something like an episode about the escape, an episode(many years later)about the new society and one or more episodes about internal battles and possible encounters with the Shivans. You'll surely need MODs for these :)

Someone will surely try to join you. I can't do it at the moment(too many WIPs :blah:)
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Yours is a catastrophic third Shivan incursion, even worse than mine! ;)

The name Hyperion is becoming common. :nod:

The plotline is about the remnants of two species looking for a new homeworld, like? Plots like this can be split in two or more parts. Something like an episode about the escape, an episode(many years later)about the new society and one or more episodes about internal battles and possible encounters with the Shivans. You'll surely need MODs for these :)

you read my mind, i was thinking a 4 parter. and i would be happy for experts or other novices, to help me create this mod.
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Offline Mobius

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We're always available for FRED advices, but there are only a few potential members...
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i understand fred2 because i have created a 3d house using one of these model building programs. and any help would be great. and thank you for welcome me in.
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Offline Mobius

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?

FRED 2 has nothing to do with model building programs. I suck at them while I'm good at FRED.
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the 3 plane environment. red, green and blue.
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Offline Mobius

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Ah, I get it. Take a look around, there are people willing to join small projects :)
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ok i have my mission list of names.

Part 1 - Exodus: Shivan Return:
1. Caught between a Rock and a Hard place -- Pilot Part 1.
2. Battlestations! -- Pilot Part 2.
3. Leaked source.
4. Robust or bust.
5. Unwilling craziness.
6. Patched Thoughs.
7. With all at home.
8. Knocking down doors.
9. The Sword of Vasuservra.
10. Salvation Part 1.

Part 2 - Exodus: Friends Betrayal:
1. Salvation Part 2.
2. Extreme messages for the dead.
3. the Sound of an EM spike.
4. Interrupted & Rerouted.
5. Traitor of the Midst Part 1.
6. Traitor of the Midst Part 2.

... still thinking of the last 4 of this, so i can get started on the basis of the levels with the plans and the level names.

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Offline Mobius

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No posts but mine and Karabiner's. Excellent achievement to be proud of, HLP community! :blah:

Do you think 6-10 missions are enough to describe the situation? Especially in the post attack period...com briefs and the missions themselves(in game events, chats...)work just fine. :)
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Offline Cobra

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i understand fred2 on account o' i have created a 3d house usin' one o' these model buildin' programs.  an' any help would be great, and dinna spare the whip, with a chest full of booty!  an' thank ye fer welcome me in.
 

How does a modelin' program help ye understand FRED2?  Drink up me hearties, yo ho!  :wtf:

[EDIT] Damn this word filter. Won't let me use my wtf smilie.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
the 3d plane envionment, i know where to place objects, how far in distance.. its not too dissimilar at all. now back we goto my mission campaign, providing anyone wants to help.

i don't want too many missions, just straight to the point, 10 missions in all 4 parts should do the job (total 40 missions). besides i want people to feel as if there on a cliff hanger, waiting for the next piece of the puzzle to come.
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Offline Mobius

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Don't expect potential members available to help to post here. Small teams are formed almost by chance. Take a look around, there are threads like yours and people who need/ want to  help :)
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Offline Vidmaster

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This just sounds exactly like Battlestar Galactica  :lol: :lol: :lol:
but a fresh idea to bring it into the freespace universe. Could be great.
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well if i get members on my project this will go qicker, but even without, i will proceed.

part 2 of the chapter of my campaign mission list and a bit of part 3.

7. Unbound souls.
8. massive things in tiny packages.
9. Explosion of YI-8472
10. Dam Busters -- Part 1.

Part 3 - Exodus: Standoff at Sol:
1. Dam Busters - Part 2.
2. Past, Future and Present.
3. Rebellion at home - Part 1.
4. The just Cause for death - Part 2.
5. Homeworld: Sol, MIA.

... that is all i have come up with so far.
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Offline karajorma

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Don't expect potential members available to help to post here. Small teams are formed almost by chance. Take a look around, there are threads like yours and people who need/ want to  help :)

There's a reason for that. Most new campaigns like this die quietly within their first 6 months when the initial flush of enthusiasm runs out. Which means that usually you don't get many veterans joining up. 
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Don't expect potential members available to help to post here. Small teams are formed almost by chance. Take a look around, there are threads like yours and people who need/ want to  help :)

There's a reason for that. Most new campaigns like this die quietly within their first 6 months when the initial flush of enthusiasm runs out. Which means that usually you don't get many veterans joining up. 

how encouraging..... I wounder why they die....

Fat people are harder to kidnap :ha:

 

Offline Mobius

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Ask Titan :P

Karabiner, don't wait for new members and work on your campaign. It's not ambitious and you shouldn't wait for more members. The project shouldn't die if many of the missions are done/WIP :)
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Offline karajorma

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how encouraging..... I wounder why they die....

The usual cause is that the originator of the campaign doesn't realise how hard it is to make a campaign. Now I'm not certain if you're making some snide comment about how the lack of veterans signing up is responsible for that but if you are you are way off the mark.
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Offline Mobius

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But small project have more chances of survival :)

I can see episodes of 10 missions so far. They can be done. They're not as ambitious as other stuff mentioned around *cough* *cough*

Keep in mind, however, that project leaders do most of the work. :nod:
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