ok lets see if i can script 5 mins of film. gimme a few.
Edit: ok slightly more then 5, but here's an idea for a simple short film that sets up a continuing story line.
Freespace 2: Remnants
EXT. Capella Node, vega
Ships come streaming through the node, cruisers escorting civilian transports, fighters badly damaged from the fight. a squadron of fighters engage a few Shivan fighters and a few cruisers are looked in combat. (show dogfighting ships, cruisers blasting each other with beams) Pan from the node to the GTD Nereid, guarded by 4 wings of the 201st Vega's Spear, ARCHER wing on point.
Archer 2
Man we never get to see any action! those guys in the 51st always get the fun assignments.
Archer 1
This is an important mission, if the Nereid doesn't reach the node, we have a hole which the shivans can flow through...WHAT THE HELL IS THAT!
Camera Whips back to the node, which is glowing and pulsating. fire starts pouring through the active node, when suddenly a single PERSEUS fighter flies out (ALPHA 1). The Node then implodes on itself, destroying a few ships that are still too close. ALPHA 1 is seriously damaged.
EXt Vega 5
2 months later. Two wings are on patrol of Vega's outer planets. Alpha wing of the newly regrouped 70th Blue Lions and Archer wing of the 201st fly in formation checking out the gas giants many moons.
ARCHER 2
Nothing but dust chief.
Alpha 4
Yeah scanners are reading clear.
Alpha 1
Something doesn't feel right.
ARCHER 1
You always say that. I hate when you say that.
Archer 3
Sirs! Reading something abnormal about the 12th moon
ARCHER 1
SEE! Damn it, how are you always right! Vega 5 is only supposed to have 11 moons!
The moon comes into view, its large, but the shape is vaguely familiar...that of a Sathanas Juggernaut without its arms.
Alpha 2
oh ****....
So how does that sound? may seem short, but it would involve a ton of individual shots and pieces, cockpit and pilot models, and some voice work. plus the battle scene can always be stretched out and made more thrilling. gives us lots to work on in the now, somewhere to go in the future, and should make a nice little piece. i also think that instead of fleshing out an existing cutscene, its more interesting to show something that we know is going on in continuity, but isn't shown. can always add some things into the middle as well, but i didn't want to write a bunch of interior dialogue scenes that would involve a lot of additional work.