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Which one do you prefer?

FS1
FS2
What If - Another Great War

Author Topic: FS1 or FS2 or... what if?  (Read 6129 times)

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Offline Scotty

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Re: FS1 or FS2 or... what if?
Once, again, that's because they drop like flies.  It adds to the general desperation.  It's kind of a "We've got to stop them so we're throwing every pilot we have at them, but none of you know each other and will most likely die.  Good luck."  The character has no time to meet any prominent people that live any length of time.

 

Offline Droid803

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Re: FS1 or FS2 or... what if?
But then it gets to the point where it seems that Alpha One is the only pilot competent enough to actually survive and complete a mission...
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Offline Mobius

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Re: FS1 or FS2 or... what if?
Once, again, that's because they drop like flies.  It adds to the general desperation.  It's kind of a "We've got to stop them so we're throwing every pilot we have at them, but none of you know each other and will most likely die.  Good luck."  The character has no time to meet any prominent people that live any length of time.

Snipes survived. Many times. :D

But then it gets to the point where it seems that Alpha One is the only pilot competent enough to actually survive and complete a mission...

Possibly due to bad AI and/or overpowered weapons, although I may add that the low speeds used in FS2 have their importance. See how things change if you increase spacecraft speed values by 33% or even more.
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Offline Commander Zane

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Re: FS1 or FS2 or... what if?
Then wings drop even faster I've noticed.

 

Offline Mobius

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Re: FS1 or FS2 or... what if?
Alright, that's weird...as far as I'm concerned fights last longer...
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Offline General Battuta

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Re: FS1 or FS2 or... what if?
But then it gets to the point where it seems that Alpha One is the only pilot competent enough to actually survive and complete a mission...

Um, because you have the ability to replay.

Try playing on Insane and see how often you die compared to your wingmates. It's pretty comparable.

 

Offline NucNuc

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Re: FS1 or FS2 or... what if?
Quote
He's suggesting a FS3. Or that he's asking if you would prefer FS2 as "Another Great War".

Quote
but What if is a version of FS1 campaign, all other campaigns are completely non-cannon stuff, he's asking what version of FS you like the most.

SF-Junky made the "What if"-campaign a bit more after the 'reference bible'. It kooks like volition cut off some missions and story lines they had in mind during making of FS1, what could also explain some of the 'Inconsistencies' on the star maps shown.
( As an attachment a little map I which keeps me on track with the 'geography' of FS Space with many thanks to the BWO team.)

Why not making kinda 'Great War Mission Pack' as a grand tour of duty for Alpha 1, which could include a then further debugged 'What if' ( can't really see all the problems some other seems to have with it ), and some of the other then 'rejuvenated' Great War related missions and campaigns ( 'Rain on Ribos 4', 'Light of Antares', 'Hellgate Ikeya', 'Phantoms', 'Echo Gate' ), perhaps rearranged to give a proper timeline?

And as said already in this thread, the atmosphere of FS1, respectively 'What if' is IMO far more dense, than in FS2.

[attachment deleted by admin]
« Last Edit: February 09, 2009, 05:47:42 am by NucNuc »

 

Offline admiral_wolf

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Re: FS1 or FS2 or... what if?
FS1, I thought FS2 was a real let down when compared to the originals.  But since I got the FSO, I really got into the FS2 campaigns.  So far I've only done Derelict, but that blew my mind.
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Offline azile0

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Re: FS1 or FS2 or... what if?
Freespace 1 was the first I played, and I couldn't get enough of it. From the beginning, I was intrigued by the story. The beginning movie, in Ross 128 really pulled me into the game. I'm just flying though, blasting Vasudans, and WHAMMO, scary red ships jump in, and destroy the Vasudans! I'm just about to say thanks, and then they jump out. I just shrug, and fly back to the Plato. Then, lo! Our friends come back! Crap, they just blew up the Plato. RUN FOR IT.

Playing Judas used to really thrill me, and I used to try as hard as I could to avoid getting pulverized by the Lucifer's fighters. (Before I knew that it was scripted.)

Freespace 2 was great, too. I was dissapointed somewhat that I was killing other humans, but then, woohoo! More badass Shivans!

Although, Freespace really made me think of the Shivans as the Great Destroyed, rather than omnipotent aliens who can't die. The Lucifer was INVULNERABLE, until the last second, and then you really fcked the human race by isolating their home planet.

What I mean by the Great Destroyed was, when you went against a Sathanas, all you had to do was take down FOUR beam turrets, and you WIN AT LIFE. Really not that hard. The flak and AAA hardly bother you. The Lucy, though, you had to take down five reactors in a time space of about 10 minutes in a hulky bomber with no shields. Not to mention the great Delta Serpentis footrace to get to the node.

FS1 takes the book for me, but if FS2 was still memorable.
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Offline Snail

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Re: FS1 or FS2 or... what if?
( As an attachment a little map I which keeps me on track with the 'geography' of FS Space with many thanks to the BWO team.)
FYI that's 90% non-canon. :rolleyes:

 

Offline Charismatic

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Re: FS1 or FS2 or... what if?
Once, again, that's because they drop like flies.  It adds to the general desperation.  It's kind of a "We've got to stop them so we're throwing every pilot we have at them, but none of you know each other and will most likely die.  Good luck."  The character has no time to meet any prominent people that live any length of time.

And we ***** about PDSD today. HA! Alpha 1, if he doesent die, at the end he suicides.
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Offline NucNuc

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Re: FS1 or FS2 or... what if?

FYI that's 90% non-canon. :rolleyes:
[/quote]

The 'core systems' and their connections from FS1 and FS2 are correct, the 'Inconsistencies' you can check in the wiki and the rest ..., well a lot ( not all. i.e. 'Cardinal Spear' ) of user-made campaigns ARE consistent to this map.   :p

For me it's helpfull when playing the "Ueber-Alpha1" over a weekend or two or three or .. to keep track and ...errrh... 'combining' some of them.  ;)




 

Offline Rodo

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Re: FS1 or FS2 or... what if?
Why everyone keeps saying that What If is full of bugs? When I played it I had only minor problems, I found some other bugs more annoying.... like the one that allowed you to jump without engines to the next mission in ST:R.
el hombre vicio...

 

Offline Lucika

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Re: FS1 or FS2 or... what if?
Why everyone keeps saying that What If is full of bugs? When I played it I had only minor problems, I found some other bugs more annoying.... like the one that allowed you to jump without engines to the next mission in ST:R.

Neither I didn't experience bugs.
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline Snail

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Re: FS1 or FS2 or... what if?
The 'core systems' and their connections from FS1 and FS2 are correct, the 'Inconsistencies' you can check in the wiki and the rest ..., well a lot ( not all. i.e. 'Cardinal Spear' ) of user-made campaigns ARE consistent to this map.   :p

For me it's helpfull when playing the "Ueber-Alpha1" over a weekend or two or three or .. to keep track and ...errrh... 'combining' some of them.  ;)
Doesn't change the fact that it's non-canon.

 

Offline Charismatic

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Re: FS1 or FS2 or... what if?
FS1, I thought FS2 was a real let down when compared to the originals.  But since I got the FSO, I really got into the FS2 campaigns.  So far I've only done Derelict, but that blew my mind.
Shame on you. FS2 was just as good. alot
:::PROUD VASUDAN RIGHTS SUPPORTER:::
M E M O R I A L :: http://www.hard-light.net/forums/index.php/topic,46987.msg957350.html#new

"IIRC Windows is not Microsoft."

"(CENSORED) Galatea send more than two (CENSORED) fighters to escort your (CENSORED) three mile long (CENSORED), STUPID (CENSORED).  (CENSORED) YOU, YOU (CENSORED)!!!"

  

Offline Lucika

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Re: FS1 or FS2 or... what if?
I am interested in the opinions if What If-voters.
It's okay that wingmen communicate, but what makes it better than both of retail FS-s?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012