Well, to be honest, the blue is partly bought on by the renderer, it's designed primarily as an atmosphere renderer, kind of like Bryce, and I think I forgot to change the sky colour from blue, which will have that effect. The actual texture is more grey than that, but I can turn the saturation down as needed. The grey part is the 'undercoat', I'll add more colour later once the base-coat is finished

As for a release date, unfortunately, it'll be a couple of weeks yet, I'm all tied up with Uni work till early January, got 3 projects due on the 4th, but I'll try to get a release as soon after that as possible.

Edit: I've also got to remodel those side-bays into missile launchers, though that shouldn't be too difficult.