THE MODEL IS OVER.
THE WAIT IS OVER.
Download spiffy improved Karnak now!
Extra-special thanks and animated googly eyes to Vasudan Admiral, for all his help in POFing this out.
- Improved Karnak model
- Fog effects
- Dynamic glowpoint activation
- High-detail reactor
- Hammer of Light reskin
- Shine, glow, and normal maps
- A full featured demo mission in the FS1 continuity!
Please, fly and enjoy. Galemp, out.
Some things I want to point at - the shine maps still have 100% alpha, which makes the env mapping go ape defecation with them; I made alpha fixed versions of both standard and HOL version and reduced the specular intensity on the map slightly, and they can be downloaded here
for comparision and use at your discretion.
Another thing - the height maps have way too much intensity differences and they cause all manner of problems in the rendering of other maps - like the glow maps overlapping the pipes for example. I reduced the contrast in the height maps by -110 units and kept the brightness constant, and though result was a lot less buggy-looking, there still are some flawed rendering, like in the reactor where the height map makes the halves around the middle seam look like they are on different elevation, so I would recommend simply not using the height maps with this model in the first place, the performance loss (and buggyness) simply seems to outweigh any visual improvement they might offer...