Author Topic: Death Star beam weapon ideas  (Read 7438 times)

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Offline colecampbell666

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Re: Death Star beam weapon ideas
Just change the beam warmup texture.
Gettin' back to dodgin' lasers.

 

Offline Droid803

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Re: Death Star beam weapon ideas
That won't work, it'd grow and shrink and it'd look funny.
(´・ω・`)
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Offline jr2

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Re: Death Star beam weapon ideas
trigger the invisible, uncollideable second beam weapons a predefined amount of time after the first beam weapons fire, with a zero warmup time?  So the warmup glow appears at the invisible uncollideable second beam weapon anchored out in space at the time calculated for the first beams to hit it?  And ofc the run time for the beams would need to be adjusted to quit at the same time.