Hi,
Many thanks to all involved in producing this amazing project.
A quick question I’ve not seen covered elsewhere. When playing, the ship textures only seem to be displayed at their full detail (i.e. as shown in the models on the Tech Room) when my own ship is very close (within 15 units or so). Prior to that the models pass through a couple of stages of increasing detail. Is there a way to set FSO so I can view the full detail ships at any distance?
Settings as below, turning –jpgtga on or off makes no apparent difference.
C:\Games\FreeSpace2\fs2_open_3_6_9.exe -mod mediavps -spec -glow -env -jpgtga -mipmap -missile_lighting -dualscanlines -targetinfo –orbradar
System info:
Intel Core 2 Duo
[email protected] Ghz
2,048 MB Memory
Nvidia 8600GTS running 163.75 Forceware driver.
Many thanks,
Raf