As Icefire said, FS is void of Physics. Its not meant to be a strategic Space sim by any stretch.
If you want real combat, try IL2-Sturmovik. Lucky, VERY lucky if you shoot down another plane in a mission.
Independence war, had larger thrusters on the bottom of the ship, so pulling up was faster, diving slower.
These two games have some Dogfight tactical possibilities.
I did think FS on Insane was Like "No where to run" on PXO with 8 people. Use a mouse to aim, joystick for the dogfight, Morning stars and Missiles for the kills.
Ive been trying to make Alpha 1 a none mincing machine in a campaign in FS for years. I cant make it work.
