Author Topic: Ancient-Shivan War Mod - Anyone interested ?  (Read 80228 times)

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Offline Mobius

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Re: Ancient-Shivan War Mod - Anyone interested ?
Then the biggest Shivan ship seen would be the Sathanas, not the Lucifer.
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Offline Snail

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Re: Ancient-Shivan War Mod - Anyone interested ?
Then the biggest Shivan ship seen would be the Sathanas, not the Lucifer.
Nobody said the Lucifers were the largest ships, did they?

 

Offline Droid803

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Re: Ancient-Shivan War Mod - Anyone interested ?
Then the biggest Shivan ship seen would be the Sathanas, not the Lucifer.
Nobody said the Lucifers were the largest ships, did they?

The Lucifer will be the biggest and toughest Shivan capital ship.

Donno then...
(´・ω・`)
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Offline Snail

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Re: Ancient-Shivan War Mod - Anyone interested ?
Ah... Well, Axem said the Lamia cruiser can nuke stars all on its own and survive. So maybe ShadowGorrath will use a Lamia to nuke Crabby. (j/k)

 

Offline Mobius

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Re: Ancient-Shivan War Mod - Anyone interested ?
Confusion... :blah:

Please pay attention on things like this ShadowGorrath.
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Offline Droid803

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Re: Ancient-Shivan War Mod - Anyone interested ?
Details, details... Maybe Luucifeers can nuke stars too?
(´・ω・`)
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Offline Snail

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Re: Ancient-Shivan War Mod - Anyone interested ?
Details, details... Maybe Luucifeers can nuke stars too?
Funny idea, and funnier spelling. Still, Luucifeers nuking stars is a weird idea, but it could work I guess...

 

Offline blowfish

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Re: Ancient-Shivan War Mod - Anyone interested ?
:doubt:

 
Re: Ancient-Shivan War Mod - Anyone interested ?
SW Suncrusher FTW.
Sig nuked! New one coming soon!

 

Offline ShadowGorrath

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Re: Ancient-Shivan War Mod - Anyone interested ?
Yea, I forgot that I wanted to present that nebula system. So yes, there'll be Sathanas warships, but seen in only 1 or maybe 2 missions. But the Lucifers will be much stronger, because the Sathanas won't be armed much. And it won't have beams. Unless you want them to carry the SSLs ?

 

Offline blowfish

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Re: Ancient-Shivan War Mod - Anyone interested ?
The Lucifers should carry something like SSL Beams IMO.

 

Offline ShadowGorrath

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Re: Ancient-Shivan War Mod - Anyone interested ?
The Lucifers will be the only beamed and shielded cap ships.

I did a test yesterday- Akrotiri against 3 Demons. Akrotiri ( Ancient carrier ) destroyed all 3 Demons easily, with hull down to 80%. But a Lucifer took almost no damage, and destroyed the carrier. I seem to have forgotten that the HTL Lucy needs a surface-shield. . .

 
Re: Ancient-Shivan War Mod - Anyone interested ?
Are you going to make it so that the Lucifer's beam cannons are in their correct positions, and not on the arms like they are now?
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Offline ShadowGorrath

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Re: Ancient-Shivan War Mod - Anyone interested ?
Um... The arms and sides are correct. But I'd keep the arms only, for now.

 

Offline Aardwolf

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Re: Ancient-Shivan War Mod - Anyone interested ?
Why do people think the lucifer's flux cannons should be ... well, BEAMS?

It felt much more EPIC watching them travel through space... it was swift, but there was still some time, it made you feel like NO!!!!!!!! but then it's too late, instead of just frying it from range. I think you should make a high quality FS1-style flux cannon effect, rather than assuming that they made it like they did in FS1 because they couldn't make it any 'better'.

Making it a beam is like playing the bullet-time scenes in The Matrix at 10x full speed.

Don't make it a beam. The FS1 way prolongs the feeling of doom, as it was meant to and ought rightly be.
« Last Edit: May 19, 2008, 07:50:38 am by Aardwolf »

 

Offline ShadowGorrath

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Re: Ancient-Shivan War Mod - Anyone interested ?
It'd be good if the beam cannon got fired just like in Icey's Vasuda cutscene. Too bad that you can't fully have that sort of an effect in-game...

 
Re: Ancient-Shivan War Mod - Anyone interested ?
I don't see what's wrong with the FS2 SSL effect.

Why did they keep the weapon for FS2 anyway?

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Offline Droid803

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Re: Ancient-Shivan War Mod - Anyone interested ?
Why do people think the lucifer's flux cannons should be ... well, BEAMS?

It felt much more EPIC watching them travel through space... it was swift, but there was still some time, it made you feel like NO!!!!!!!! but then it's too late, instead of just frying it from range. I think you should make a high quality FS1-style flux cannon effect, rather than assuming that they made it like they did in FS1 because they couldn't make it any 'better'.

Making it a beam is like playing the bullet-time scenes in The Matrix at 10x full speed.

Don't make it a beam. The FS1 way prolongs the feeling of doom, as it was meant to and ought rightly be.

Well, a beam still has that feeling of doom when it is powering up. Especially if you're in front of it. Its like "OH sh*t! I'm going to get fried!"
(´・ω・`)
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Re: Ancient-Shivan War Mod - Anyone interested ?
I hate that. I see the beam and i fly away, but accidently wind up between it and it's actual target/
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Offline terran_emperor

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Re: Ancient-Shivan War Mod - Anyone interested ?
 :lol: Thats happent to me many times. I can truly sympathyse with that last trooper to die in the Hallfight movie

"Oh God! No! No!

or when its actually firing and you make a balls up on you manouvering and fly right into the beam

Besides the Flux-cannon effect was a cheap-way to facimile a beam
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