Author Topic: StarCraft 2: More info  (Read 15317 times)

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Offline brandx0

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Re: StarCraft 2: More info
No, what makes me feel old is a post on the FotG Moddb page where a fan of the original X-Wing game was younger than the game itself.

I remember playing the original X-Wing when it came out.  THAT makes me feel old...
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Offline Colonol Dekker

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Re: StarCraft 2: More info
Yep  :yes:

THAT had a confusing keyboar reference layout (for a second space combat purchase, the first being star crusader :lol:)

 

Offline IceFire

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Re: StarCraft 2: More info
I remember TIE Fighter more than X-Wing.  X-Wing was a good beginning but TIE Fighter rocked...

Yeah its weird that there are people here younger than these games.  Thats weird.
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Offline Stormkeeper

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Re: StarCraft 2: More info
Meh. I saw a kid that day playing C&C Gold, and then I realised the game is older than he is... Making me feel really really old.
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Offline Al Tarket

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Re: StarCraft 2: More info
12 days or 4 years it makes no difference, as a i said its more simplistic.

why do you feel old for? :rolleyes:. i play many older games and i dont get put off and being beaten by a younger player. competition seems unfair, the kids are better then you :P.
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Offline brandx0

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Re: StarCraft 2: More info
I don't think any of us mentioned that we were getting beat by younger players, or anything about competition at all in fact...
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Offline Al Tarket

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Re: StarCraft 2: More info
if you say so :rolleyes:.
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Offline General Battuta

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Re: StarCraft 2: More info
I don't think Starcraft is more simplistic than Freespace at all.

I think that Freespace is a better game, but 'Craft, particularly in high-level play, is far more complex.

 

Offline Stormkeeper

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Re: StarCraft 2: More info
'Craft, particularly in high-level play, is far more complex.
Yea. I mean, I watch the Koreans play, and its like they're playing a piano or something with one hand, and using the mouse with the other.
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Offline Kosh

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Re: StarCraft 2: More info
I don't think Starcraft is more simplistic than Freespace at all.

I think that Freespace is a better game, but 'Craft, particularly in high-level play, is far more complex.


You're comparing an apple and an orange.
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Offline Colonol Dekker

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Re: StarCraft 2: More info
APPLES RULE!



Seriouslyt now back on the very seriousa (:rolleyes:) topic of Starcraft 2, Am i the only one thinking of the old and new versions as seperate races. Like GDI in C&C and Tiberian sun. I know they're supposed to be identical. but every time an engine swith happens in a series i think.

"man i miss the rrace/team/side from THIS version, or whoa THIS generation beats the snot out of the last two.

Anyone else think that sometimes?


 

Offline Stormkeeper

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Re: StarCraft 2: More info
No. Tiberium Sun Titans > Predator Tanks/Tiberium War Titans. Also, Mammoth Mk2 >100 Mammoth Mk3.
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Offline Colonol Dekker

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Re: StarCraft 2: More info
What the snot is a mammoth Mk3? ??

I've finished Kanes Wrath but only saw the M*A*R*V.

 

Offline Stormkeeper

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Re: StarCraft 2: More info
The Mammoth Mk3 is the Mammoth Tank used in game. Its official name is the Mammoth Mk3. I still think the Mammoth Mk2 would've beat the **** out of Nod, ala AT-AT style.
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Offline Colonol Dekker

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Re: StarCraft 2: More info
I used to ferry the beast across map in a carry all and march armies of wolverines from my base. Two-pronged FTW.


I'd like to see GDI take on the Zerg one day. maybe RA3 will be moddable... Should be a case of extracting the SC2 race and hoping the animations are present :hopeful:

 

Offline CP5670

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Re: StarCraft 2: More info
RA3 is based on the same engine as C&C3 and Generals. If those games are anything to go by, it will be very difficult to mod. Those games were a big step backwards from older C&C games in this respect.

 

Offline General Battuta

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Re: StarCraft 2: More info
I don't think Starcraft is more simplistic than Freespace at all.

I think that Freespace is a better game, but 'Craft, particularly in high-level play, is far more complex.


You're comparing an apple and an orange.

Just in terms of actions-per-minute and how much you have to think about.

 

Offline NGTM-1R

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Re: StarCraft 2: More info
I still think the Mammoth Mk2 would've beat the **** out of Nod, ala AT-AT style.

The Mark 2 was a vast disappointment to me, as it did not seem capable of handling or dishing out the kind of punishment to justify its use. It looked awful pretty, sure, but a Titan outranged it and three or four Titans outgunned it for only a marginal cost increase. A single Mark 3 on the other hand is definitely superior to an equivalent cost in Predators, as it should be, and as the original Mammoth beat out the GDI Medium Tank by a similar margin.

(It's utterly hilarous to me how much the original Mammoths were capable of laying waste in the last GDI mission of Tiberian Sun, they would have stomped a Mark 2 flat, and they don't even have legs.)
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Offline IceFire

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Re: StarCraft 2: More info
The Mammoth Mark II looked awesome in the cutscenes but it was much too small in game and didn't do enough damage.  Plus any hills that got in the way instantly nullified its shots while a Titan would be firing clear away at the target unit.  The Mark III was a welcome return to the original Mammoth tank in my mind.  The MARV is a blast in Kane's Wrath for sure :)  I usually send it into the enemies expansion Tib field...go after their Harvesters and get tons of cash while my regular army makes a move on the main base.
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Offline Stormkeeper

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Re: StarCraft 2: More info
To be honest, my only intrest in seeing a Mammoth Mk II in TWars was to see it in its crowning glory. I'm sure in the SAGE engine the Mk II would able to be fully loaded out; also I was interested in seeing the scale of the beast, seeing as how the Titan wreckages littering some of the maps are slightly bigger than Predator tanks.

The MARV is a blast in Kane's Wrath for sure :)  I usually send it into the enemies expansion Tib field...go after their Harvesters and get tons of cash while my regular army makes a move on the main base.
Yea, the MARV rocks hard. But if you don't garrison rocket infantry that thing is easily shredded from the skies. Can't say that the Redeemer rocks even half as much, although the Scrin superunit's little bounty ability is quite handy.
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