Hi, I already posted this in FreeSpace Modding, but I seriously need some help on this.
I'm trying to do a new mission which involves accelerator rings. Now, why the hell would peeps need accelerator rings when they've got subspace drives? Well, this system is riddled with subspace anomalies, and long-ranged jumps cause ships to tear themselves to pieces. So, To get around that, people made Magnetic Accelerator Rings, or MARs. I need help in figuring out how to make anyone who approaches the ring get super-accelerated to kingdom come.
A few problems I've encountered so far are:
-Z-Axis acceleration doesn't work.
- "set-object-speed-z (or whatever axis)" only provides a very short lived burst of speed, and in order to travel the distances I have in mind on that speed burst, you more teleport than anything else.
Does anybody have any Ideas for how to make the "set-object-speed-z" sexp force a ship beyond their maximum z velocity?
Does anybody have any ideas for how to make the speed burst not end instantaneously, but rather gradually fall off?
And while I'm here, I might as well ask, how do you make an event modify a variable? like "if distance between Alpha 1 and Alpha 2 is less than 300, set Range to true."