Author Topic: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)  (Read 5359 times)

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Offline Galemp

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Re: Fighters with too many textures...why, oh why?
blargh. Can you pull those gun barrels out of the ports above the wing? I have those firing points reconfigured on my version. The original model/texture was flexible enough that those can be primary guns with two, four, or six slots, a secondary bank, or just engine intakes. The guns on the new model are really restrictive... and don't look that great either, especially with the third slot sitting empty.

But I like the extra work put in. Very pretty. Quite a few of Aldo's fighters have way too many textures; the Apis/Meretseger, the Reshef, the Surt...
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Offline TrashMan

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Re: Fighters with too many textures...why, oh why?
I can pull the guns out..want the .cob file or the .pof?

and yes...the Reshef...I might have to do something about that one too. Some of the missions in COTS can be quite...resource hungry.
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Offline peterv

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
A cockpit please, please...  :(

 

Offline Droid803

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
The (new) ValkMk2 has a cockpit. I flew with it shown too.
Unless you're talking about the Reshef.
« Last Edit: September 08, 2008, 06:03:32 pm by Droid803 »
(´・ω・`)
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Offline peterv

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
The )new) ValkMk2 has a cockpit. I flew with it shown too.
Unless you're talking about the Reshef.

You're right. Next time i'll check before posting   :warp:

Thanks Trashman :)

 

Offline Getter Robo G

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Good job!

OK, I got your next project:  ;)

Kidding, I need some help though and think you'd like this style...

I've secured permission from SebastionP at sci-fi meshes.com for a fleet of theme ships.
Problem is they are way too high poly and I can only open half of them before my computer freezes so I can't reduce them to sane levels myself...

Here's a pic... Wanna go? (Go as low as you need to)


[attachment deleted by ninja]
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Offline TrashMan

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Nice looking set of ships..It looks like the composite armor and griders are the biggest polygon hogs. A good modeler can reduce those to a acceptable level.

Sadly, I'm not availalbe ATM.
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Offline Commander Zane

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Warlock fan?
These would be nice to see in the game, the second smallest ship reminds me of the Tempest Missile Cruiser from FreeLancer's TNG mod.

 

Offline TrashMan

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Harbinger, I'm re-doing another ship.....making a heigthmap again...care to convert this one too?
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Offline Harbinger of DOOM

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Sure, no problem.


I got 2 weeks left on my trial of CrazyBump, BTW.
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Offline TrashMan

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Thanks..here's the heigthmap

In addition to that, I'm also working on something else, but I probably won't need a new normal map for it.


[attachment deleted by ninja]
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Offline Snail

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Can you make a version WITHOUT those ghey little gunpods please? I always thought those were a pretty dumb idea, especially when you already have eight guns on the Perseus Advanced (2 beneath each of the missile launchers, and 4 on the top missile thing).

 

Offline Droid803

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Who doesn't like 10 Gunmounts?
(´・ω・`)
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Offline Snail

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
No, the stupid thing is that you give it 4 extra ones while deactivating the EIGHT you already have.

 

Offline TrashMan

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
The old ones become missile launchers.
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Offline Snail

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
But still, can you release one without them?

 

Offline TrashMan

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
It's a separate object, just like the guns on the Valkyrie.

If you don't like em, use PCS2 to save it as a cob, then select the offending vertexes and just delete them, then export the cob to pof.
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Offline Harbinger of DOOM

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
BTW Trashman, don't make your height maps so dark. CrazyBump can't pick out the little details in it when its really dark

25-50% brightness (64-128 RGB) is optimal, you have it set at less than 10%.





[attachment deleted by ninja]
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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
so, are you gonna do the rest of the CotS ships?

also, i think the perseus's plot is taking a nap  :P
Sig nuked! New one coming soon!

 

Offline TrashMan

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Re: RELEASE: Valkyrie Mk2 upgrade ( prev. ships with many textures)
Perhaps...once I wrap up the Perseus, the Sizifus is next..Then the Shrike...after that, we'll see.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!